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Cessna 180-G Hydra is released

The low qualify freeware... nobody complains about.

High quality freeware, someone finds a way to dig... consider it a compliment that they treat you like payware Lagaffe :p
 
I am not complaining about anything.

I am simply pointing out what I see as an issue with the model that, if corrected, will make a great model even greater.

As Rachel said, if I thought it was a crap model I wouldn't even bother posting about it.

As someone who gets great enjoyment out of painting planes and then using them in the sim, I would like to see bump maps implemented throughout the exterior of this model.

Regardless of what lagaffe thinks about MCX, I believe it works as advertised and only supports what I see in FSX.

My screenshots show that MCX sees at least 3 different FSX materials that use Wings_T.DDS and the only material that uses bunps is mapped to the control surfaces. I would like to see the entire wings, and the fuselage, using bumps. Right now they do not.

And I don't say this because of what I see in MCX. I say it because of what I see in FSX. I only use MCX to show the issue.

I have tried to edit the bumps for this model and my edits do not show up in FSX.

If lagaffe want to send me the source files, he can e-mail them to lanestreet_fs_stuff <at>at comcast dot net

Again, I like this model and I am not "complaining" about the bumps. I just think this model would be better, and less FS9-like, if it fully used the FSX materials.

cheers,
Lane</at>
 
I'm not offended by the post of Lane Street ...I'm just not agree with heses arguments

1) Assuming that MCX can not be wrong, I added the so-called missing textures on WINGS_T texture (environment and bump texture) and I recompiled the MDL ...
Result in the simulator: the image has not changed at all but the new MDL edited with MCX clearly shows the textures that previously lacked ... :dizzy:

2) Then I edited the FLOATS_T texture which is not a multi-material.
I find only two textures :
- floats_t.bmp
- floats_t_spec.bmp
... and the float_t_bump.bmp has also diseappear .... however it exists in Gmax in th simple FlightSim material :dizzy:

3) Trying to add via MCX an environment texture GlobalEnv_AC_Chrome.bmp, I found systematically a texture * _t_lm.bmp declared in MCX, texture which never be used in my initial model? :dizzy:

I just think that MCX is a great tool but it has limitations and is not perfect (Arno continues its development) so it cannot be considered as the supreme proof ... and cannot replace the source of the model.

Lagaffe :santahat:

PS: As it seems to me that you want to view the code, I transmit to you the last version of external model as express condition of not disclosing to
- another person or
- publish this code on any website even sim-outhouse.
 
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Hi,

Lane ... you don't receive my e-mail ? No news ?
I understand that it's Christmas Hollidays but I will hope a answer to my gift :santahat:


Lagaffe.
 
Hi,

Lane ... you don't receive my e-mail ? No news ?
I understand that it's Christmas Hollidays but I will hope a answer to my gift :santahat:


Lagaffe.

Sorry, I should have at least acknowledged receipt of it. Yes I have it.

I have not had much of a chance to look at it as I am limited to my laptop right now and Gmax crashes pretty regularly on it.

Hopefully I will be able to spend some time with it next week.

In the interim let me show you a couple more screenshots.

I did a 90 second edit to the wings_t_bump.dds so it looks like this...

RGB...
rCei.jpg


Alpha...
tyZMU.jpg


...and what it looks like in FSX...
Fu8Pb.jpg


So you can see that the bump is being used on the control surfaces and not on the top of the wing itself.

Hope this helps.

cheer,
Lane
 
Wonder if the 180 hp 152 has to have ballast in the tail to keep the CG in line? Accusim engine wise for these planes may not be that realistic as they can be run wide open almost ad infinitum, it is how we break them in. The main reason not to? the engines are expensive and will last much longer if you take some care, but will not most likely destruct during the sim life time of any of them. Fuel consumption would be another issue, most of the up hp conversions lack in ange, always an issue in float planes that travel to the bush. Add bigger tanks and the airframe just can't carry much payload. But a fun machine for splashing about in a sunshine state!

T
 
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