Maybe you guys know of two games, Morrowind and Oblivion. Well Im part of that community as well because well... I love goth and to battle. Anyways we wanted to import Morrowind to Oblivion, as they used the same or at least a very simular game engine structure. So we asked Bethesda Softworks of we could have permision to build a dll that would make the two games meldge into on. They gave us thier blessing and so we have now morroblivion. The two games working as one.
It took 5 years to do the rebuild but it works not bad right now,We still have some bugs to work out but we are there.
I was thinking about a process like that for cfs3, maybe we could do that with cfs2? Any ways I know the game can support the whole world its just would we get into trouble activating that part ofthe game engine and getting it going?
It means cracking open the main game engine.
But we could do this, We could make new sceneries, I used to do this in cfs2. I would make the scenery project a curcumferance of 30 miles, since there is tones of water I used to put the scenery out there and as you flew the scenery wound generate around you 360' as you did the mission. Its a bit of a work around but its a safe way to go. Mesh ?? you can get the for free all over the net. Its the textures that are hard to create or find for historicle missions. Planes? Make them every day...
Any ways Like I said before I want to get the base cfs3 upgraded and a few things working properly, then I want to add in a bunch of new planes and missions.
Cheers!