Can the old 'pacxxxxp.bgl' files
just be removed from the SCENEDB/world/scenery folder and placed in a file outside of CFS2 as apposed to renaming the *pac.xxxxp.old and leaving them in the SCENEDB//scenery?
I did this to lighten CFS2, then I added the new watermasking after installing the LOD8 files. Now I have no coastlines whatsoever anywhere.
Does anyone know what has happened here by any chance? Just doesn't make any sense to me. If you change a files extension it renders the file useless so it doesn't matter where those files are moved to correct?
Thank you for the LOD8 updated mesh files Rhumba as they look great on my 1.7 laptop! .
just be removed from the SCENEDB/world/scenery folder and placed in a file outside of CFS2 as apposed to renaming the *pac.xxxxp.old and leaving them in the SCENEDB//scenery?
I did this to lighten CFS2, then I added the new watermasking after installing the LOD8 files. Now I have no coastlines whatsoever anywhere.
Does anyone know what has happened here by any chance? Just doesn't make any sense to me. If you change a files extension it renders the file useless so it doesn't matter where those files are moved to correct?
Thank you for the LOD8 updated mesh files Rhumba as they look great on my 1.7 laptop! .