Hi,
I have been messing around with the BF-109G that WARBIRDLOVER released for FS2004 and converting it to FSX and native P3D formats.
One thing I have been doing is coding the model so that the various external armaments and fuel tanks are displayed based on weights assigned to the payload stations and the external fuel tanks.
Changing the station values works fine in both sims, add weight and the weapon appears, remove weight and "poof" it is gone again.
However with the fuel tanks it works fine in FSX but in P3D if I go into Fuel and Payloads and set the tank weight to 0 it disappears from the external view. If I then go back to Fuel and Payloads the tank weight is back up to full.
I have tested this with several different aircraft and the issue is consistent (so it isn't something specific to the aircraft.cfg file on this conversion)
Has anyone else noticed this or got a method of fixing this issue?
thanks
Gavin
I have been messing around with the BF-109G that WARBIRDLOVER released for FS2004 and converting it to FSX and native P3D formats.
One thing I have been doing is coding the model so that the various external armaments and fuel tanks are displayed based on weights assigned to the payload stations and the external fuel tanks.
Changing the station values works fine in both sims, add weight and the weapon appears, remove weight and "poof" it is gone again.
However with the fuel tanks it works fine in FSX but in P3D if I go into Fuel and Payloads and set the tank weight to 0 it disappears from the external view. If I then go back to Fuel and Payloads the tank weight is back up to full.
I have tested this with several different aircraft and the issue is consistent (so it isn't something specific to the aircraft.cfg file on this conversion)
Has anyone else noticed this or got a method of fixing this issue?
thanks
Gavin