• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • IMPORTANT INFORMATION - ALL MEMBERS PLEASE READ

    Due to an increase in the number of new members who are trying to systematically download our entire Resource Library (one new member yesterday tried to download 3,000+ files AT ONCE!) we are being forced to implement some changes regarding who can download what, how many files at a time and at what speed. As the forums and Resource Library share the same bandwidth when the Library gets overloaded with demand like that the forums fall over, as we have all seen recently. It's sad that greed has forced our hand in this way but we must do something for the benefit of all our legitimate members (many of whom paid money for the upkeep of the site) and to prevent the files stored here being used for nefarious purposes. Many of our uploads have specific conditions tied to them that forbid uploading to any other site or deny uploading to any site that has a 'paywall' (i.e. a pay to download policy). Due to the number of mass download attempts recently we can only assume that somebody, somewhere, is attempting to stock up a new file library with our files and we owe it to our up-loaders to protect their files and intellectual property especially as many (like my own LDR Development projects) are made available at SOH only and are specified as such in the 'read me' files.

    The forums and Resource Library will be taken offline as of 13:00 EDT with the forums coming back online shortly after without the resources library while we work on setting up permissions on the new Library module.

    We hope our members understand why we need to do this and will bear with us while we implement the changes.

    Thanks in anticipation, SOH ADMINISTRATION

    Downloads are now active. You may proceed with downloading as desired

    The download limits are a work in progress. Some settings are likely to need tweaking in the coming days.

Hi,

Updated versions have been uploaded to the SOH library.
Will be available in a few hours.

As to the engine starting/stopping sometimes, or problems with the transmission lever: should be solved in the update.

As to driving with Throttle and Brake keys/buttons: sorry, not possible now.
Because this FDE (entirely different for the BMW) uses full, contiguous axis control for both Throttle and Brakes.

In fact, the usualy Throttle axis isn't used, and is forced to a fixed low value.
Short explanation: this FDE doesn't really use the "engine" as FSX/P3D knows it; so unlike what you see and hear, the FSX/P3D "engine"continuously runs at a fixed, low Idle when the Chevy engine is running.

Best regards, Rob
 
V101 available now on SOH

Hi,

The new release V101 is now available in the SOH library ( catagorie P3Dv4 Addon - Other)
A.o., resolves issues with the tranmission lever and spontaneous engine shutdown.

Rob
 
Hello Rob,

Great Vehicle...just did a drive from KMMU to KLGA. Drove very well...could control her even at 120mph.

Two issues I had:
1. Could not see any wipers. Wiper lever went from Slow to Fast to Off...but nothing moved. Both from in the VC and from outside.
2. Had trouble controlling Nils. Could make him move forward with either elevator control on my Honeycomb or the right brake on my pedals...but could not get him to turn either with turning (banking) the control horn nor with the rudder pedals. I know I can use the Keyboard but the other avatars I can control from my Yoke and would like to do with Nils. Anything I need to do?

Thanks...and thanks again for this...adds a lot of fun.

Garry
 
Hi Garry, thanks for your feedback!

The power must be switched on for the wiper to work. For me, I put the battery switch on a button on the joystick, but there is no battery switch in the Chevrolet itself!

The avatar is relatively easy to control. If you detach it from the aircraft or select it directly from the vehicle menu, it can be helpful to press the F9 key - then you have Rear view.
With the WADX buttons, it can then be controlled quite easily. Made a small document a long time ago:

attachment.php


Hope it helps you further .. always a good trip. Or run well :))
 

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  • p3dv4_avtar_control.jpg
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Hi Christian,

Thanks for the information about turning on the Master Battery (Power) for the wipers...they now work properly.

As for Nils...what I was asking is if there was a way he could be controlled using my Yoke. I know how to activate him (either from an aircraft or as a stand-alone). However, I just now reloaded him and he behaves, using my Yoke, the same as the other avatars I have so I guess my first report was just an anomaly.

Any way...thanks again for all this.

Garry
 
Hi Christian,

Thanks for the information about turning on the Master Battery (Power) for the wipers...they now work properly.

As for Nils...what I was asking is if there was a way he could be controlled using my Yoke. I know how to activate him (either from an aircraft or as a stand-alone). However, I just now reloaded him and he behaves, using my Yoke, the same as the other avatars I have so I guess my first report was just an anomaly.

Any way...thanks again for all this.

Garry
Hi Garry!

I am glad that it still worked, have fun :)
 
Hello Christian,

I am very much enjoying your Suburban. There is one thing I would inquire about. I can easily change the color to any I please. No problem. However, there is no way to add graphics (police, company logo, military, etc.) to the side/back of the vehicle.
Would it be too forward to request a version 2 with a couple of texture sheets added that would allow a bit of "customizing" ?

Joe
 
Hello Christian,

I am very much enjoying your Suburban. There is one thing I would inquire about. I can easily change the color to any I please. No problem. However, there is no way to add graphics (police, company logo, military, etc.) to the side/back of the vehicle.
Would it be too forward to request a version 2 with a couple of texture sheets added that would allow a bit of "customizing" ?

Joe

Hi Joe!

First of all thank you for your feedback and for the kind words.

In fact, an update of the Chevrolet was always in conversation with Rob and Manfred. It was more about technical improvements and possibly optical improvements. How would you imagine that with textures for police, company logos, military? If you have a few photos of what it should look like, then you could think about it ;-)
 
Christian,

What he is referring to is that they way the model is texture mapped, it is not possible to have a multi-tone color scheme (such as black hood, quarter panels and fenders with a white roof and doors). Nor is there any way to add any graphics or lettering to the model. Here is an example


hnpca1832-vi.jpg





Hi Joe!

First of all thank you for your feedback and for the kind words.

In fact, an update of the Chevrolet was always in conversation with Rob and Manfred. It was more about technical improvements and possibly optical improvements. How would you imagine that with textures for police, company logos, military? If you have a few photos of what it should look like, then you could think about it ;-)
 
@awstub Thanks. I couldn't really explain what I meant. Painting on most aircraft models is done with a layered texture sheet. As the body of the Suburban is a single color (as most vehicles are from the factory) I can see why there is no texture sheet to allow for "custom painting".

@Christian I know little to nothing about modeling or texture mapping. It may require a completely new model, which I would understand your not wanting to do over.

If there was a texture sheet something like this:
IYz5mRC.png


You could add a layer:
nPMd3uT.png


And the model would end up as:
IG1Umse.png
 
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