Classics Hangar Fw190 released!

Sounds like the problem i sometimes got in fs9 when the textures had mip maps. Try zooming all the way in then back out, if that doesnt work then check to see if the texture has mip maps, if it has then just re save the textures with painting prog or dxtbmp with "has mitmaps" (or something simular) disabled. :wave:

Edit = looks like Chris beat me to it :)
 
Is this the only plane with large textures in your hangar that does this?

Yes, it's the only one, the WoP3 P-47 has no problems, I've made a few 2048 P-51 & Safir repaints, no problems, fine detail. I've had a look in the texture files, and they seem nice and crisp, but they are blurry on the a/c?
Here's a few shots to show it (and yes indeed, the jug is 'a bit' bigger!)
Note the second pic, you can read the text on the jug, which is in the rear, but the textures on the 190 are blurry.
 
Ok, we'll put up a set of textures without mipmaps later today for those that have issues.
I'll pass a download link on to you via e-mail when we're ready.
Thanks for reporting.
 
How's the Focke Wulf regarding frames ?
And oh, I'm doing the bank transfer right now, but my homebanking thingy says your account number is incorrect...the BIC and so on is correct, but I'm not sure whether you put the wrong bank account number on that page in the shop, or it's a problem with my homebanking system...or do I have to put the IBAN thing in there ? When I do that, it doesn't reports the bank account number is incorrect...contrary to when I'd put the 'normal' bank account number in it.

I'm not what you'd call familiar with transferring money to a foreign country...sorry!

Edit: when validating the transfer, it does reports the bank account number is incorrect...
 
Looks good, might check it out.

I never understand why add-on aircraft would use mipmaps though. Please release a set without set for download so we're not losing image quality when re-saving please =)
 
How's the Focke Wulf regarding frames ?
And oh, I'm doing the bank transfer right now, but my homebanking thingy says your account number is incorrect...the BIC and so on is correct, but I'm not sure whether you put the wrong bank account number on that page in the shop, or it's a problem with my homebanking system...or do I have to put the IBAN thing in there ? When I do that, it doesn't reports the bank account number is incorrect...contrary to when I'd put the 'normal' bank account number in it.

I'm not what you'd call familiar with transferring money to a foreign country...sorry!

Edit: when validating the transfer, it does reports the bank account number is incorrect...

Good catch, thanks! Data corrected.
Joris, please drop me a line to support at classics-hangar.de
 
Looks good, might check it out.

I never understand why add-on aircraft would use mipmaps though. Please release a set without set for download so we're not losing image quality when re-saving please =)

Well, the opposite to blurries is flickering that's why one should try to get a good balance between meshsize and texture pixel on-screen size.
 
No blurry textures for me!

I've just finished a quick flight, so far so good. :applause::applause:
Thumbs up to the Classics Hangar team. :ernae:

Those screenshots are not the best i've made but they show crisp textures...
 
Order pending............slow.........! What's a EUR? Please don't answer that I know what a Euro is! I'm sure a lot of US customers would like to see US$. Sorry, got up on the wrong side of the bed this morning......cranky! hehe
 
Thanks Mathias, downloading now, at 16% and running. Looking forward to the first flight. The site and purchase was easy and clear. Good work in that department.

Regards, Tom
 
Mud, Your PayPal receipt shows the cost in USD. $32.71. Process was almost instant for me and am download the 250 MB file now.

Regards to you and glad you are back, Tom
 
In my Nvidia control panel I always have "no mips" selected so maybe that's why I never had them in beta testing and for information my vieo card is a GF8800GTX.
A good reason to keep the max tex load at 2048 is that you'll see the incredible tracery of accurately sized rivets.
 
Canopy animation

Can anyone open the canopy? I've tried shift-e and the cockpit wheel on the right of the virtual cockpit but my canopy refuses to open. If I try shift-e 2 I get the ladder animation ok. Any ideas?:help:
 
Can anyone open the canopy? I've tried shift-e and the cockpit wheel on the right of the virtual cockpit but my canopy refuses to open. If I try shift-e 2 I get the ladder animation ok. Any ideas?:help:

Woody, in the FSX.cfg is an entry "SKINNED_ANIMATIONS"
Set that to "SKINNED_ANIMATIONS=1" and the canopy will work.
There are btw a few more animations that depend on this setting such as the pilot, the leather root of the rudder stick and the Mg151/Mg17 ammo counters.
 
here's some shots showing the clarity of the textures on my video card.

r190-1.jpg


r190-6.jpg


r190-2.jpg


r190-3.jpg


r190-4.jpg


r190-5.jpg
 
Your lucky Roger - ive checked my settings and I am not getting anything that clear on my Nvidia 9800gt. No bumpmapping and blurred textures
 
Woody, in the FSX.cfg is an entry "SKINNED_ANIMATIONS"
Set that to "SKINNED_ANIMATIONS=1" and the canopy will work.
There are btw a few more animations that depend on this setting such as the pilot, the leather root of the rudder stick and the Mg151/Mg17 ammo counters.

Thanks for the rapid response. That fixed it. Never seen that heading in the CFG before. Wonder what else I've been Missing?:jump:
 
Your lucky Roger - ive checked my settings and I am not getting anything that clear on my Nvidia 9800gt. No bumpmapping and blurred textures


No worries Gajit,
Alessandro is working on the textures as we speak and they should be ready later today.
Thanks!
 
In my Nvidia control panel I always have "no mips" selected so maybe that's why I never had them in beta testing and for information my vieo card is a GF8800GTX.


Isn't the whole point of beta testing to try different settings?
 
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