Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Please see this thread for updates. Update Thread
SOH ADMINISTRATIONHold everything!!! Paul Clawson has done as I anticipated & given permission to tweak & overhaul his planes. Only stipulation is that a copy of his original Read me is included with any uploads.

Got some work done on it. Decided to re-texture the whole thing from scrach. Both the model and texture are in ruff shape still. I don't think I can do the flaperon and prop reverse is done bar flight dynamics (.air)

You were lightning-fast, great job!
....Do the ailerons dropping down using the the normal piviot or use a droping system like below?
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Look at any pics I see nothing that looks like a droping system for the SB2U.
I can get The B24 Guy props but you should PM about using the first or I can map the still blades to another .bmp like The B24 Guys still prop uses. The back disc and front disk for the Ki-30 are the same. It is dual sided.
A slow day for the SB2U. I use the stock TBD-1 Devs DP as a base and reboxed it to fix the SB2U. It is and aircraft of similar shape, side and construction over all and had wing tanks. I set it up as -3 with 4 50 cals in the wings. Bombs are what the old DP had but I fit the bombs better to the model.
Same basic plane by Paul Clawson, just some different paint and mods. The 476K file is Paul's original SB2U-1 in pre-war colors. For right now if you want a SB2U in a Battle of Midway paint job then download my SB2U-3 repaint/mod (734K) of Paul's original aircraft. The two-plane package (1.9Mb) is a rework of Paul's plane done by the Virtual Navy crew that added several features such as folding wings, flaps, a better canopy, and a basic VC. The screenshots above show the VN pre-war plane with my repaint applied by Keltic. The blue/gray camo version in the package uses different texture mapping from the pre-war version and my paint doesn't cover the cockpit area. And finally there's W. Wright's VB-3 repaint of Paul's plane (513K). Here's a screenshot of my paint on Paul's original plane, not the VN version.

The thing is that the slow disc and blurred disc that I have for a 2 blade props are fom the FS2004 Jenny that came with the FS2004 game pack. Getting them remaped to work with the CFS2 based texture has been a pain.
I used them for the Sopwith 1½ Strutter but it didn't use a front/back setup on the prop disks. Gettting the back to be remap right wasn't fun.
I re did the anamation in gMax it was not that bad for this plane.