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Cntrl/E pilots please read...

This is fantastic, and mirrors my own business model for DC Designs - bringing back the fun to flight simulation. Brace yourself for various comments along the lines of: "It's a poor man's VRS/Milviz/PDMG" ( delete as applicable ) from some users, but other than that the community I think loves the idea of alternatives to the study-level aircraft that have dominated for so long. All of mine are coded almost entirely from stock code, although I'm avoiding PBR now until FS2020 as I think it'll look better then than it sometimes does in P3D. Good luck with the new range! :)
 
No you are incorrect. It is a front view only 3d panel with clickable switches which control the plane. If you remember fs2004/2002 days of 2d panels then it is a 3d representation of that. To get an idea.

1. Jump in to your favourite plane in fsx/p3d
2. Do not use your hat switch/vr headset/trackir but look straight out.
3. That's exactly it.

So if you do try to use your view hat/trackir/vr headset you will see nothing. Literally nothing. In the latest shots online of the vc's what you see is exactly what we have modelled for the interior.

Ughh.... so no fun for me if I can't look around :dejection: .
I use only VR mode from few months so it will be disaster.
I was thinking about whole VC but with limited avionics and systems.
Pity for me.
 
The whole point of this concept is to bring basic simming back for those that just want to fly at an affordable price. The very second talk begins of full VC cockpits, weapons systems and more, "hey presto" we're back to where we started. And all for $19.95? No, I don't think so.

You can pan in the cockpit using the hat switch, it's just that there may not be much to look at, dependent on the subject.
No, YoYo, you probably won't buy so don't worry about it anymore mate. Obviously not for you.:engel016:
 
I didn't realize there wouldn't be a VC. I'll have to find a way to link VC's from other models to these then. I can't fly without a VC. I was expecting K.Ito or Piglet level VC's in these. I don't think I've used a 2D panel since FS9. Just saying.
 
Thx Bazz. Now its very clear :sentimental:.

Please think about whole VC with limited avionics/systems as option for the future projects.
It could be a little more expensive but the immersion will be more deeper (many use Track IR also). Just idea only, something like Flaming Cliffs addons for DCS.
So Im waiting for C-47
without interference :very_drunk: .
 
Unfortunate, I was not aware that there was no VC since the first images showed a full VC (apparently for the external view only). I can't fault Baz for taking this step as it will fill a niche (still amazed at how many folks still fly with a 2D panel or fly from the external view). We are a diverse group that's for certain. I wish Baz all the best and much success with this new undertaking.
 
Thx Bazz. Now its very clear :sentimental:.

Please think about whole VC with limited avionics/systems as option for the future projects.
It could be a little more expensive but the immersion will be more deeper (many use Track IR also). Just idea only, something like Flaming Cliffs addons for DCS.
So Im waiting for C-47
without interference :very_drunk: .

There is no point in the whole VC albeit with limited avionics/systems. For two reasons. 1) That is not what ctrl/Ezy is and 2) It would actually be a third product because once we have a whole VC we might as well populate it and code it and release the full version.

ctrl/Ezy aircraft will have a 3D VC. It is just that it will be mostly visual and just cover the forward view to around 60-75 degrees either side. You will see exterior wings and engines etc. Look down, you will see a basic generic seat and a basic generic flooring.

Let's take a 747 airliner for example, do you really think we would make a complete VC for one of those with functioning details and put that together with a 100 octane exterior and sell it for $19.95? hmmmm....

Guys I think everyone will just have to wait for the Pucara so we can better demonstrate this concept. :engel016:
 
I didn't realize there wouldn't be a VC. I'll have to find a way to link VC's from other models to these then. I can't fly without a VC. I was expecting K.Ito or Piglet level VC's in these. I don't think I've used a 2D panel since FS9. Just saying.

That's ok like yoyo you're probably not the target market.

To all :

Seems like there is a misconception here.

This is not a 2d panel. It is not a bmp. It is the vc. you can pan at the most 75 degrees either side of straight ahead. I think a youtube video will help this but at present we are still finishing up the exterior.

I have a few questions though if anyone is up for it. If you are or arent the target market thats ok it's all good research.

1. With the prices of addons being what they are and the move away from FSX by devs, How do you think we were able to rationalise the speed at which we developed, exterior features etc and still keep it to under $20?
2. What were you expecting in a vc where other than a loadout switch , lighting switch , auto mixture, autostart/shutdown switch there are no other switches? What do you need to interact with ?

Ctrl-Ezy is meant for ctrl+e people. Those people ( and we believe there are plenty out there ) dont need to interact with a vc. Rarely if ever need or want to check under the seat to see if we have the correct type of rivets holding the canister for the ejection seat ( tip : we dont :) ). They are looking for exciting and different planes at a cost that is easier on the hip pocket but still are (exterior wise and cutdown vc wise) current generation. They are looking to extend FSX for another year or 2 ( 2020 will be a reckoning me thinks but that is a topic for another thread ).

In the meantime... I hope everyone is safe and ready for whatever your country is doing for these trying times.
 
For people like me that are on the fun side of FS flying (goal oriented flying as opposed to procedures oriented),
this concept will serve that purpose very well I believe.
I'm in for the Pucara for some Falklands combat flying...
 
I think I'll have to wait and see just how much the VC is "cut down". I don't mind default systems etc, but a reasonably good VC is important to me being mainly a VR flyer.
 
Hi Bazzar,

As a VR pilot, operating complex aircraft is difficult so its about the feeling of being in, rather than operating, the aircraft. So from that point your concept is right up my street.

What I look for is an aircraft that behaves as I expect it to, through the flight envelope.

Limited resolution means that detail does not need to be as extreme and is generally wasted on me anyway.

But, as I enjoy doing display flying, looking over my shoulder when repositioning is normal. This doesn't mean I need the detail, just the feeling of enclosure.

Perhaps some of the extreme detailing around the airframe could be simplified to provide a full bucket cockpit? Aft of the throttles doesn't need much detail as I don't look down there, and behind the seat can be blanked. The seat itself doesn't need detail, just to be in the correct place so that I can get the correct datum point for my head.

Just my opinion, but don't understand why the modelling has become so detailed. While it is incredible and admirable to look at, isn't flight simulation about flying the aircraft rather than looking down their air intakes and in the gear bays? Not criticizing the people who enjoy this but it adds pressure on developers and increases development time immensely. I'd rather be in the cockpit sooner for less money.

Kind regards

Andy
 
For years now wanted something like this and posting about it...GREAT NEWS and yes Bazzar, thanks. Have no need at all for complex, expensive products.
Great...
 
Hi Andy,

ctrl/Ezy is designed for a specific purpose and a certain segment of the simulation community. I am more than certain that as a concept, it will polarise people but I am not concerned over that.

Think of it another way... if you enjoy plastic models and only like say, 1:24 scale, the chances are you will not be that interested in building in 1:72. That's your bag (sic) and nobody is going to change that.

If people like or prefer more of whatever turns them on but can't find it in a ctrl/Ezy product, never mind. There are plenty of alternatives out there to suit them better. We're not going to be hurt or worried.:engel016:
 
Seems like there is a misconception here.
This is not a 2d panel. It is not a bmp. It is the vc. you can pan at the most 75 degrees either side of straight ahead. I think a youtube video will help this but at present we are still finishing up the exterior.
I think that's an excellent idea and will clear up the "look straight ahead, don't use VR, Trackir", nothing to see, ". . . .and just cover the forward view to around 60-75 degrees either side" conundrum. . .those two statements are conflicting and simply muddy the water. So a quick video (we don't need a slick production with music and dancing girls, lol. . .just a 15 or 20 second sampling is sufficient) to show what we can or cannot see will answer everyone's questions about what to expect.
 
I think it is a brilliant concept, and I will most certainly try the Pucara.
In the past I have actually deleted aircraft because they would not start with ctrlE, just saying...
 
Think of it another way... if you enjoy plastic models and only like say, 1:24 scale, the chances are you will not be that interested in building in 1:72. That's your bag (sic) and nobody is going to change that.

Have you been listening in on the hobby club I belong to? It sounds like you have LOL. Our quarter scale guys are die hard about their scale. I, on the other hand, have limited space. So I'm 1/32 on the WWI planes (Wingnut Wings!) 1/48 on the WW2 stuff, unless it's the big bombers, and 1/72 on the modern jets. Those kits all fit in approximately the same space. I do make exceptions though, on price deals (1/32 Hasegawa Shoki for $20USD)[<= a good subject for Ctrl-Ezy, think of all the paint schemes! And the Ki-61/Ki-100 too] and the 1/32 Zoukei Mura Ta-152H, because it's an excellent Ta-152H kit. If I had known that was going to be released in 1/48, I would have waited. ;) Just saying. :very_drunk:
 
I think it is a great idea as well. I'm definitely a Ctrl-E guy and spend most of my flight time outside the aircraft gawking at the scenery.

The Pucara isn't my personal cup of tea but I can't wait to see what else pops down the pipe.


Gavin
 
The VC as it has been more clearly explained will not hinder my support for this new concept / product line. I'm just trying to squeeze the life out of my FSX Steam install for another year or two, along with an ever declining hobby related budget.

:encouragement::encouragement:

Tommy
 
The VC as it has been more clearly explained will not hinder my support for this new concept / product line. I'm just trying to squeeze the life out of my FSX Steam install for another year or two, along with an ever declining hobby related budget.

:encouragement::encouragement:

Tommy

This. Tommy is the exact target market we're aiming for.

VR wise ctrl ezy wont be the product for you. The cutoff view angle is a bit like this. Accurate cockpit front from 0 -> 10 degrees either side of front then generic cockpit ( check fb for a shot of that ) from 10 degrees -> 70 degrees either side of front. After that... wild open expanse!

Ctrl -ezy whilst built for " " look straight ahead, don't use VR, Trackir", nothing to see, ". . . . " can be panned around but only up to a certain point and VR wise I expect it to be too jarring. Side note I'm one of those types that gets sick with VR so even if I could afford it I cant test it!
 
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