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Coming From OzX Center for Excellence

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Count me in, I've been working on a Sheet metal skin for the Beech Baron for awhile now, still picking away, started looking like a cement block but its coming together. Anyway I know lots of fellow over at our site who are drooling over this project, and we all love the 206! Wish there was more we could do to aid you, if you need help hit us up over at flightsimnation.com on our forums!
 
What a great idea ! I'm looking forward to it.

Gotta ask though; about what bothers me most... There is some sort of sound gremlin, that I've been led to believe might even be model-related.. because I've TRIED to fix it.

When going in/out of the VC, the engines sounds get all messed up.. one side goes away completely, and the other side won't change when the throttles are moved.

The best solution I've come up with, is to use the sounds from the Acceleration P-51 (even the DC-3 sounds don't work with it)..

Are you 'all looking into this issue ?
 
I hope someone takes on the task of adding the starboard wing
of the default FSX DC-3. When you are in the right seat
there is no wing or engine out there.

IMO, with FSX being "VC-based" with more and more folks
using TrackIR, it is imperative that those parts of the
aircraft that would normally be visible when looking
back are modeled in the VC.

Paul
 
What a great idea ! I'm looking forward to it.

Gotta ask though; about what bothers me most... There is some sort of sound gremlin, that I've been led to believe might even be model-related.. because I've TRIED to fix it.

When going in/out of the VC, the engines sounds get all messed up.. one side goes away completely, and the other side won't change when the throttles are moved.

The best solution I've come up with, is to use the sounds from the Acceleration P-51 (even the DC-3 sounds don't work with it)..

Are you 'all looking into this issue ?

To be very honest with you, i dont know if anyone is. I experience those problems every time i take it up, but i dont have the knowledge myself to fix it, and if any of the guys have the knowledge it's doubtful they've been able to use it because of the intensity of the work they've been doing. It's certainly an issue that needs to be addressed, but i honestly dont know if anyone is actually working on it.. I can only hope at this point..
 
Will this include a reworking of the VC textures? Generally, the default VC are nice, but the default Goose had too much sloppiness outside of the main control textures and really ruined it for me...
 
Will this include a reworking of the VC textures? Generally, the default VC are nice, but the default Goose had too much sloppiness outside of the main control textures and really ruined it for me...

A complete reworking I hope. It would be pointless to make the exterior look fantastic without doing the VC as well. What they did to the Mooney was breathtaking so hopefully this will be along the same lines.
 
Will this include a reworking of the VC textures? Generally, the default VC are nice, but the default Goose had too much sloppiness outside of the main control textures and really ruined it for me...

Yes Gizmo is giving his magic treatment to the VC a well.

VC_12.jpg
 
Brett, did you try the following - was posted over at Flightsim.com by "elindok" -

//----------------
Fix for the Grumman Goose sound problem:
//----------------

Go to your Goose/Sound/SOUND.CONFIG and scroll down to
[COMBUSTION.1.03]
filename=GGoos_RPM04_Right

The above should be changed to read :

filename=GGoos_RPM04_Left

//-----------

What a great idea ! I'm looking forward to it.

Gotta ask though; about what bothers me most... There is some sort of sound gremlin, that I've been led to believe might even be model-related.. because I've TRIED to fix it.

When going in/out of the VC, the engines sounds get all messed up.. one side goes away completely, and the other side won't change when the throttles are moved.

The best solution I've come up with, is to use the sounds from the Acceleration P-51 (even the DC-3 sounds don't work with it)..

Are you 'all looking into this issue ?
 
Brett, did you try the following - was posted over at Flightsim.com by "elindok" -

//----------------
Fix for the Grumman Goose sound problem:
//----------------

Go to your Goose/Sound/SOUND.CONFIG and scroll down to
[COMBUSTION.1.03]
filename=GGoos_RPM04_Right

The above should be changed to read :

filename=GGoos_RPM04_Left

//-----------

I tried something similar to that, and it didn't work. Even using the entire sound folder from the DC-3 had the same problem (why some believe it's model related)..

But I will try tihs specific fix and report back... THANKS for posting it..
 
Hey all

Thought id come and stick my ore in on this pimp thread & ad a few details for you all

This Redux package like the Bell206 is again freeware,as warchild has already pointed out it consists of a totally hand rebuilt (from a blank document) 4096 Normal map as well as 6 colour scheme's each with there own cutom spec maps,much like the bell206 package that came before it will also feature a rebuilt HD VC,but unlike the 206's VC which was thrown together in a week (as a last min addition before the installer was built) the Goose's VC has been part of the project from the start and im much much happer with the way its turning out :)

To answer the few Why questions....well as FSXI is'nt coming anytime soon and not many 3rdparty dev's are interested in building planes that are allready in FSX,So we thought it would be a good idea to update the default planes we love in FSX to take advantage of the new higher end hardware that everyone has started to purchase of late,i just hate to see that Vram going to waste,it also gives us chance as painters not to be boud by other ppl's paint kits and release rules ;)

The bell 206 project was started as a skill up project for Ozx forum members to jump in play with & after that went well as a project and was well recived,we decided to try another default plane skill up project and the goose got picked (beaver came a close 2nd though) butch (the other painting guy on the project)thought the FM on the goose stank a little so he brought in Pam to strighten her out :) and i have to say as much as we've improved the look she's out doing us on the feel !

I'll check back on this thread as im in and out of the board quite a few times a week so any questions plz fire aways :)

Heres 2 more WIP shots hot off the press

OZXGG_2.jpg

OZXGG_1.jpg



Btw the 3rd scheme WC posted is'nt part of the package thats a scale 4096 default repaint thats over at Ozx,but as its so cool that scheme will get added to a scheme expansion package that will be started after the core package is released

Thanks for all the kind words and feedback sofar i hope you guys enjoy this as much as we enjoyed making it

Cheers :icon29:
Steve ....aka Gizmo
 
the red over white looks great....

is there any chance that you guys can work out some of the lighting issues the Goose has?

maybe attaching the strobes to the floats so they don't blink out in space when the floats are lowered?

and maybe disconnecting the landing lights from the nav lights ?

or are those issues buried in the model code and untouchable?
 
I cannot answer the above questions but I can tell you how much it will cost.

AUD$0 which equates to US$0 as well, we at OZx think that everyone can afford this amount of money and we hope that a lot of people will be able to buy it because it is worth it :)
 
I cannot answer the above questions but I can tell you how much it will cost.

AUD$0 which equates to US$0 as well, we at OZx think that everyone can afford this amount of money and we hope that a lot of people will be able to buy it because it is worth it :)
::ROFLMAO::
Ummmm jayyy?? I love that last sentence ::LOL:: . oy vay..
Guys. you can see what your getting. Some of the most incredible artwork the world has ever seen to this date.. It's obviously worth more than nothing, but it's our gift to you because we love this simulation and flying and think everyone should have the opportunity to have top quality planes..
:D
Pam
 
Are you planning on converting more default aircraft after this one?

Makes me shudder to think what you could do with the Maule :icon_eek:
 
I cannot speak for the developers of course but I would love to see them do the 172 and the Maule as well but hey, this project has not finished yet so I am not even gonna go there :)
 
I cannot speak for the developers of course but I would love to see them do the 172 and the Maule as well but hey, this project has not finished yet so I am not even gonna go there :)

Oh man! So much that can be done.. You are so right...

Awesome....



Bill
 
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