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Coming From OzX Center for Excellence

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Gotta say, with every new glimpse your upping the bar. Great work.

I have some contact points that might work as suggested earlier in this thread. Messed A LOT with them over a year and a bit. PM me if you want to try them out. I still can't get the wake to display because of the wing float placement, but it's much improved. Getting on the step feels a lot more realistic with them.

Thanks for doing this for us!
 
Gotta say, with every new glimpse your upping the bar. Great work.

I have some contact points that might work as suggested earlier in this thread. Messed A LOT with them over a year and a bit. PM me if you want to try them out. I still can't get the wake to display because of the wing float placement, but it's much improved. Getting on the step feels a lot more realistic with them.

Thanks for doing this for us!

Thanks Luftwayfarer..
hopefully i'll be uploading a video tonight if i dont fall asleep first. I think you'll like what you see :D ( and yes, the floats contact points were a PAIN to do ::lol:;.. I found that i had less than an inch of leeway between the plane sitting right on the ground and in the water,, and the plane crashing on acceleration or landing on the water.. )

2009-4-28_22-16-49-53.jpg
 
@ Butch.
Here's one right back atcha my friend..:jump:..

I cant exactly take a picture and show anyone the results of my work.. I'm afraid that try as i might, i just cant make numbers any more exciting to look at than they already are, which is to say, well......
So this is as close as i can come to that picture.. I hope it works ( cuz i dont know how to do this ) and i hope you all enjoy the flight..
Pam

[YOUTUBE]<object width="580" height="360"><param name="movie" value="http://www.youtube.com/v/LQdbYpTYkzw&hl=en&fs=1&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/LQdbYpTYkzw&hl=en&fs=1&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="360"></embed></object>[/YOUTUBE]
 
apologies for the multiples on that. I dont know what i did wrong.. Any enlightenment would be appreciated..
Thanks
Pam
 
Interesting choice in music. Love the oboe though; a soothing sound. It's great that the flight model was worked to display both the wake effect and the spray effect. Is that a custom spray effect? Looks better than the default, unless I'm crazy. The only thing, and it looks kinda funny, is the wingtip floats spray and wake are a bit off but I would guess that is a work in progress FM in the vid.

Nice paint too, has that fresh off the assembly line shine. Nice high res and very colorful considering all the shades of green.
 
I believe it's actually a default effect. Most modelers use the default fx_wake file. I switched it to use the fx_wake_lx file. sadly, i have no concept of how to program effects so i am not able to change the way the wake comes off the floats, but i admit, it bothers me as well.. I just dont have the talent needed to change it though..
OH, and the music is Paul Winter Consorts whole earth chant. That real throaty sound you hear is actually an african bush organ made with reeds.. A very unique and wonderful instrument
 
Thanks for that music info, I'll have to check it out.

If you open the aircraft.cfg in the Goose folder using notepad, scroll down to contact points. The series of numbers are set up like this...

point.#=TYPE, Longitudinal, Lateral, Vertical, Damage threshold... and on and on

//Wing Floats
point.7= 4, -2.1, -20.5, -0.6, 1500...
point.8= 4, -2.1, 20.5, -0.6, 1500...

These are my numbers for the wingtip floats, but you just need to change the lateral section in yours. 20.5 for one, and -20.5 for the other seem pretty dead on. Type 4 is a float.

If it really bugs you, that'll fix it.
 
well no, the floats dont bother me. we compared the sitting stance in the water with several photos of other gooses at various loads and the way it's set now is exact to those photos. heres a decent reference..
grumman_goose.jpg


what bothers me is the effect, which i cant do anything about.. I took the float measurments from the actual blueprints ( a singularly serindipitous find if ever there was one) so those i dont want to change.. but i wish i knew how to change the effect to make it work for the goose..
 
Funny, that pic and another of that plane from the opposite side are the two pics I went by when setting up the way my goose sits in the water.

Back on topic, did you guys go and re draw every rivett on the body? Repaint every screwhead to be clearly defined in HD? That looks like hours and hours of work just to do one part of the plane. That paint flaking looks amazing on that worn down yelow Goose. The Alaskan paint will be hugely popular with the people I fly with. I just can't believe the level of detail you guys are putting into this. After messing with alpha's normal maps, bump maps, I'm just baffled at the smoothness of the body panels. They're usually blocky from default if the alpha is brightened to reduce the shine. How many paints are gonna be released with this package? I've seen several so far, and they all look great. Waiting anxiously.
 
I'll make any bet our numbers are fairly close then :), at least in tolerances.. I'm afraid i had to scrap the entire MS fde. I guess they believe that horse shoes is a game of accuracy. It was so totally messed up. problem is, in my mind, it's still messed up. I simply dont have the knowledge i need ( nor the time left to live ) to perform all the calculations they totally ignored.. where there should be tables with numbers in them, theres tables, but zip for numbers. hundreds of them.. I could bull dog through it, but it would take me the better part of a year to do it..

As for the paints. Yeah. that was the first thing that clued me in about how absolutely insane these guys are that i'm working with. Not only did they re-make every single rivet on the plane, they then proceded to rivet by rivet, fix the way that light reflects from them.. In the end, what your gonna be getting is pretty much a brand new airplane.. the only thing left in it thats MS is the model and the original textures, and it's all in large format high definition..

Asfor paints?? Good question. I believe there will be six originally, but more may be coming as well..
 
Funny, that pic and another of that plane from the opposite side are the two pics I went by when setting up the way my goose sits in the water.

Back on topic, did you guys go and re draw every rivett on the body? Repaint every screwhead to be clear in HD? That looks like hours and hours of work just to do one part of the plane.

Yep as the guy behind building all the core normal maps i can attest it takes hours on hours....i can only say my Opeth cd collection has had many many run throughs so far on this project

The retexturing section is based on ground up rebuild of the normal maps all done starting with just a blank grey texture,once the rivets,pannel lines dents and everything else is in place on the normal map only then do we start to build the colour schemes using the normals (pre Nv normal map processing) layers as placement ref's,once the colours are in place we trash and dirty things up

Sure its a lot (a lot) of work but i think its worth it and from what i can see looking at other dev's paintkits the work flow is quite diffrent with many of them kicking out normal maps as an after thought by desaturating the diffuse and throwing it throught the Nv normal map filter....

Thanks for the kind words on the work :) the Alaskan scheme is now in the bag and im moving on to finishing up my 3rd scheme for the first pack as there are just 2 repainters on the team this time around we split the scheme load and have done 3 each so 6 schemes in the first package with i guess another 6 to come in a few months time with and expansion,ive been working on somre replacement effects and the start up is done and i'll some move on to having a play with the wave and spray effects

OzxHD_Goose_1.jpg


Cheers
Steve
 
If I haven't done props for this one yet, I'll sure have to now, looking sweet! :applause:
 
The only prop we've been able to get a confirmed identity for thats used on the goose is a 23 vane 3 blade hartzel. the problem we had was that theres more than one 23 vane hub thats made by hartzel, and they always sell hubs and blades seperate to allow for customization for a specific application. The Original company, Hamilton Standard went out of business a long time ago, but the prop they designed for use on tyhe goose ( HS 3D40 ) was designed for the early 300hp engines and couldnt take the stress of the higher powered engines.. At least, this is my belief. I havent been able to find much definitive history on the props, and can only speculate knowing the props limitations..
 
Hi Everyone,

Props, I did some changes to the effect of the prop with the Army scheme I did.

Here ya go...


1243631234.jpg



Hope you like em... not long now....

Butch
 
Do you bug them, Making them feel presured?

Do you remain silent and hold on to the anticipation, making them wonder if there's interest in their project?

Nah, you just pop in from time to time, and remind them they're making something people will love.

How's this project going? Still on the edge of my seat here. I know of two communities I belong to that are excited about this one! Again, looks great!




Warchild, I guess I should have read a few more posts. I guess I didn't need to tell you how contact points work.:running:
 
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