dvslats
Charter Member
Dave,
I'll have a go at it today.
Things I think you might want are:
Prop pitch animation removed and props set to around 30 degrees
Landing light animation: animate with gear up/down
Center (tail) wheel: convert to rudder animation based?
Flaps: convert from percent to standard flaps
Joystick: use elevator and aileron animations
Remove rockets and guns but leave hardpoints (rockets and bombs?)
Remove trimtab animations and set to neutral
Cowl flaps: okay? or set to closed?
Also, I can export these as FS2002 or FS2004. Your choice, or both.
Be happy to do the xp47j, h, and 72 if desired.
Milton
Wow! Yes, that would be great!
To edit your post, these are the problematic issues,
Prop pitch animation removed and props set to around 30 degrees
Landing light animation: animate with gear up/down
Joystick: use elevator and aileron animations
Remove rockets and bombs but leave the two large wing pylons for drop tanks and bombs which can be added via Cfs2 weapons profile.
Cowl flaps are ok, as is.
XP47J and if you have the time, XP47H
Export as FS2002 would be just fine.
You're an ace Milton. Myself and other Cfs2 dwellers would luv to have this historic aircraft in this sim.
Thank You,

Dave