I have a Skyhawk using the a BGL called : weapons_F4N.BGL. (compiled from the ALPHA Modern US pack I think) Now this BGL have several weapon objects. One of them is the ~ZUNI_ROCKET.
I know this is the right BGL because if I remove it, I get a missing Zuni_rocket message.
The thing which puzzels me is when I look at the BGL binary code the name of the object is :
~ZUNI_ROCKETXJM N-4F. So actually the call: ~ZUNI_ROCKET in the DP files should give an error!
I dont understand it!
Morton
I know this is the right BGL because if I remove it, I get a missing Zuni_rocket message.
The thing which puzzels me is when I look at the BGL binary code the name of the object is :
~ZUNI_ROCKETXJM N-4F. So actually the call: ~ZUNI_ROCKET in the DP files should give an error!
I dont understand it!
Morton
