Ctrl-Ezy FMA IA-58 Pucara released for FSX

I wonder if you might clarify the VC view situation please? FSX:SE here
Is there a view which will allow me to use my hat switch to pan around, at least, say, up to 45 degrees left and right of centre, in addition to a locked off view where the hat doesn't work, as has been mentioned?
Thanks.

With respect to repaints, I guess most of them would be in the "what-if" category.

Lovely exterior model and sound though!
 
I wonder if you might clarify the VC view situation please? FSX:SE here
Is there a view which will allow me to use my hat switch to pan around, at least, say, up to 45 degrees left and right of centre, in addition to a locked off view where the hat doesn't work, as has been mentioned?
Thanks.

With respect to repaints, I guess most of them would be in the "what-if" category.

Lovely exterior model and sound though!

In the video on our site we show this however, these are the views.

1. Virtual cockpit view. Like you are used to but with a cut off of the modelling at around 15 degrees. There is nothing stopping you using this view you simply "run out of " cockpit where the seat would be.
2. 2 locked off camera views. They look like virtual cockpits but are locked off you cant pan around as we have disabled that functionality for these views.

Hope this helps
 
Yes that helps a lot - I can pan around to look for the airfield, but I may run out of cockpit modelling. I shall see if I can live with that. I mean I was concerned that I would not be able to pan the view at all. Thanks.
 
Yes. ILS works fine. The avionics is on when I use the auto-start feature.

Seems I need to refine my observation.

The ADF gauge on the VC cockpit (just below the artificial horizon) works.

The ADF gauge as part of the "radio set" (ADF 1) doesn't work. I get no reading on the ADF gauge on the "radio set".
Need to correct my earlier comments. I cannot get the ADF to function with either gauge, neither the ADF gauge below the artificial horizon or the gauge as part of the "radio set."
 
I've just purchased the Pucara and taken it for a little jaunt over some terrain in South America. What a fun little aeroplane - being able to pan the view around with my hat switch means that things are not as grim as I first feared. Yes, immersion is broken if you pan too far, but then again you can use the navigation light hanging in thin air as a wingtip reference!:biggrin-new: If sales are good enough, please could a VC cockpit tub be considered for patching in? Non functional is fine of course..

Can't comment on the flight model, as I've never been in a Pucara. I will say that you need a bootful of rudder now and again when tear-arsing down a river valley:costumed-smiley-071, not purely aileron & elevator.

The gauges appear to move as they should however, the temperature gauges go to full deflection - don't think the Astazou's run that hot...and keep running... :pop4: The fuel flow? doesn't appear to work although the digital display for remaining fuel does count down.

Were AH considering making the prop feathering switches functional at all (they click)??

Does anyone have an English translation of the assorted warning lights please. :dizzy: Just curious.

Sounds great! Looks great. Hopefully this isn't the last we'll hear of Ctrl-Ezy! :encouragement:

Love the "easter egg" I found HAHA :ernaehrung004:
 
Warhorse FWIW I appeared to get both gauges to work. However, regarding ADF I had to use the tooltip to make sure. For example my chosen NDB had a freq of 260. Whilst the radio display said 260 the actual freq could be anything from 260.0 to 260.9 the decimal isn't displayed... use the left hand knob to change the decimal (it's labelled no.8 in the documentation). Should the decimal be displayed? I hope this can be looked into..

As I was at low altitude I got within about 50 miles of the VOR and NDBs before the needles registered FWIW.
 
Warhorse FWIW I appeared to get both gauges to work. However, regarding ADF I had to use the tooltip to make sure. For example my chosen NDB had a freq of 260. Whilst the radio display said 260 the actual freq could be anything from 260.0 to 260.9 the decimal isn't displayed... use the left hand knob to change the decimal (it's labelled no.8 in the documentation). Should the decimal be displayed? I hope this can be looked into..

As I was at low altitude I got within about 50 miles of the VOR and NDBs before the needles registered FWIW.
By golly, you're right. Thanks for that.

The tool tip is so small on my monitor I never noticed it. The hidden digit explains why the ADF worked one time and not the next likely because I changed it without knowing. And it makes sense 'cause my other AH aircraft show and allow change to the extra digit. Guess Baz needs to update the ADF frequency receiver to display it.

BTW - the next time you land, hold down your F2 key. Helps slow ya' down a little.
 
By F2 you mean reverse thrust? Yep, already got it mapped to a button on my HOTAS X. Thanks for the tip though! :cool:

Are AH active enough on these forums or should I perhaps use the contact form on the Ctrl-Ezy site I wonder?
 
I've sent a query, and got a nice reply (quick! :cool:)

AH are working on the ADF readout.

I'm still not sure about the temp gauges, surely they would not go to full deflection and stay there, from cold?
If the engine temperature or fuel flow is showing a specific amount then the game is reporting that is that amount. When running a test gauge on the pucara we noticed that the gauges were reporting correctly the values. Therefore the gauges are working as per the game. To fake it would be a minefield. You would get the people who think we’ve chosen the wrong amount to increase or decrease the FSX provided values. It is safer for our sanity sake to let FSX be at fault rather than a perceived issue with fake gauges.

The fuel flow gauges appear to be un-animated, power off, power on, as do some other gauges which I can live with and is understandable from a cut down panel/VC.
It is cutdown but from a forward view point of view it needs to be as accurate as possible. And that means certain things which might not make sense in a ctrl-ezy point of view. So there will be gauges modelled that either make no sense or simply cant be made to work within the confines of FSX.

We’re still growing the idea of CTRL-ezy.

Regardless, I, for one, am certainly interested to see what's next in the Ctrl-Ezy line.
 
To clarify I was on about the Tuyere temp gauges and not the combined engine 1 & 2 temperature gauge on the right of the panel which records a temperature build up from start and stays around 600 degrees C (in the green).

Incidentally does anyone have the takeoff and landing speeds for the Pucara? The weapon loadout is for visuals only, so no factor there! I can find the stall speed online which is purported to be 77 knots..

I'll experiment too - no one dies when there's a reset button! :engel016:
 
To clarify I was on about the Tuyere temp gauges and not the combined engine 1 & 2 temperature gauge on the right of the panel which records a temperature build up from start and stays around 600 degrees C (in the green).

Incidentally does anyone have the takeoff and landing speeds for the Pucara? The weapon loadout is for visuals only, so no factor there! I can find the stall speed online which is purported to be 77 knots..

I'll experiment too - no one dies when there's a reset button! :engel016:


We've updated the version to 1.1 and have fixed a few of the above issues , got a few other bugs that havent been noted and added a decimal point to the ADF. Vendors have been notified and our own customers and simmarket purchasers can get it now.
 
Excellent! Thank you! :cool:
I also found out today that the Jaguar is to be the next Ctrl-Ezy product. Sweet! :applause: I saw the images of the instrument panel over n the P3D forum too.

The M55 motorway is not far from me... and I used to work at BAe Warton (initially on Tornados, but did get a hands on walk-around and under a Jag (sadly no look in the cockpit) for a weapons trial.)

https://www.youtube.com/watch?v=VeBZ3xbgN_M
 
I took the Pucara for a night flight - nice red glow on the instrument panel. Landing lights are great - never realised that there's one on the nose leg which of course steers with the wheel. :cool:

I note the crew figures have a green glow on them. I presume that this is from the green HUD - still looks good either way.:ernaehrung004:
 
Interesting video. It might have been better if he had read the manual first, particularly re the autopilot. Ctrl/Ezy is set up for keyboard commands. Achieving level flight in autopilot mode is a keystroke away. I would have thought somebody with his "experience" would know that. He also said he spends little time outside when flying. So, I guess he's probably not the target market.
 
Ctrl/Ezy is set up for keyboard commands. Achieving level flight in autopilot mode is a keystroke away.

I commented to him about going old school and using the key commands (TachyonDriver over on youtube). Heck, once I noticed the strange AP behaviour, the first thing I did was CTRL-Z and CTRL-H. I wanted to try out the VC switches first however.

Who can afford a minute of their time to read a 7 page pdf, the majority of which is massive full colour pictures so only about 100 words.. :dizzy:

Hehe - excuse my sarcasm!

Right there on page 2
"In fact due to the nature of the aircraft you can achieve everything you need to with the use of your own keyboard."
 
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