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I'm on the way to update again the RAF Re8 I made for FS9, adding the two other models made for CFS2, with a work on multiple specularity levels and animations added to the makemdl.parts.xml.


Re8_exterior.jpg


I gimballed the compass, but don't succeed to limit the bank rotation to forbid the bell to

go farther than the pin, any idea from a master designer?


Re8_vc.jpg

The part added to the xml file is:
<part>
<name>compass_bank</name>
<animation>
<rotation>Y</rotation>
<parameter>
<code>
(A:pLANE BANK DEGREES,radians)
</code>
</parameter>
</animation>
</part>

I don't succeed to code a bank that would be limited from 0° to 130°, and from 230° to 360°, by example.

Some help ?

Thanks by avance, cheers
Martin
 
Hi Martin,

I sure you’ve already tried this but could you set 2 min-max values Example: minx = 0 maxx = 2.2689 miny = 4.01426 maxy = 6.28319

Cheers
Aussie
 
Hello Aussie
Many thanks for your answer.
I succeeded to limit the pitch movement, but not the bank one, cause it involves two values forks, and I'm not too much familiar with the XML syntax, I'll try your idea, that seems good, and will let you know the result.
Cheers
Martin
 
Probably a dumb suggestion since you guys are more experienced than me, but what about a "linked" heiarchy like the "stick" or "yoke"?

One would be for bank then the other for pitch? Link the two the same way as the control columns are and keyframe the max/min to the parts?

The "red" part could be something that just rotated on one axis and linked to one of the other two?

-- frame part everything is linked to
--> pitch/bank part (linked to frame w/either pitch or bank)
--> pitch/bank part (linked to previous part w/other annimation)
--> "red" part (linked to previous part w/rotational annimation based on a/c mag hdg)

The keyframe max/min would be in the xml section for the parts, correct?

Looking excellent, as always!

Saludos!

Jorge
Miami, FL
 
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