• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • Special Server Maintenance

    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

    1. November 4th 17:00 -5UTC shut off the forums and start backup proceedures. During this time there will be no access to the forums or the Resource Section.
    2. November 5th Continue with Backups and download same until complete.
    3. November 6th 7:00 turn over server to hosting company to move system to new server
    4. November 7th - 8th restore backups and upgrade forum software.

    If all goes well we should be back online on November 8th.

    To keep you updated we will post updates on AVSIM forums.

    Thank you for your support.

CV-9 USS "Essex" WWII for FSX/P3D

Check readme about issues, its possible on Ultra Water (in settings) in P3D with independent waves.
Is it possible to when carrier did very fast and tight turn.

I think you nailed the issue, the ship was going into a 90 degree turn and I guess all the deck planes and jeeps slid over to one side. When I approached the ship again, sailing in a
straight line, all the deck stuff was parked all okay. I guess there was some slippage during the turn, maybe if all the gear on deck had tie down chains they would of stayed in place. :biggrin-new:
 
I know most of the magic involved with converting AI planes to static models for deck parking requires the use of MdlConverterX which I am totally incompetent at using properly. :biggrin-new: I mainly use it as a measurement device for changing light positions, contact points, etc. I've successfully added/modified some attached effects but I've never done any file conversions... at least not successfully. How nice it would be if you could attach objects to a plane or ship in FSX as easily as in CFS2.
 
Hey TARPS, definitely magic!

I've been fairly successful at converting models.p using that app. I guess what it boils down to for me is knowing how to place them on the carrier (or any other moving ship for that matter) at a specific spot.
 
Back
Top