• There seems to be an up tick in Political commentary in recent months. Those of us who are long time members of the site we know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religiours commentary out of the fourms.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politicion will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment amoung members. It is a poison to the community. We apprciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

D-day advanced landing ground scenery for FS9

ian elliot

SOH-CM-2025
A bit of a D-day tribute, it being June 6th tmw. i did a version of Newchurch for FSX a few years back when i bought the AH Typhoon, but figured i'd do a FS9 version with a few extra's

D-Day Advanced landing grounds by ian elliot


Newchurch X1NC Kent
Selsey X1SL West Sussex
Appledram X1AD West Sussex


3 temporary landing grounds constructed in the spring of 1944 on the south coast of England to support the D-day invasion.
Selsey and Appledram on the coast of west Sussex, 10 miles east of Portsmouth, and Newchurch, further east along the coast on Romney marsh, Kent.
Typhoon and Spitfire objects are old Alphasim model's. I found a repaint for the Appledram Spitfires by Sopwith Chameleon depicting 312 Czech sqd, which were stationed there in spring 44
Ive also made use of the British vehicles library by Edmundo Abad, converted by Shessi, and tent objects by Al Simms


Ive made up some alternative ground bgl's for GW user's, look in the "Alt Ground BGL" folder and transfer over to your scenery folder, make sure you save the original's in case you want them back.


Most of these objects, you should already have by now, but just in case---
RAF Manston 44 FS9.zip
Wofi Library Objects.zip (converted to FS9 by Desert Rat), both found in the SOH library
and the USAAF vchs by Tako_Kichi which are found in most of my other scenery's
 

Attachments

  • d1.jpg
    d1.jpg
    120.8 KB · Views: 43
  • d2.jpg
    d2.jpg
    167 KB · Views: 40
  • d3.jpg
    d3.jpg
    148.6 KB · Views: 37
  • d4.jpg
    d4.jpg
    137.1 KB · Views: 39
Thanks Ian,

And as always, highly appreciated.

Cheers,
Huub

Ch12CIf.jpg


Although I'm confronted with one of my usual issues with your scenery..... Obviously my autogen density setting is somewhat higher that your's :encouragement:
 
Many thanks Ian,

Love these 'odds and sods' airfields, nice you could use Edmundo's stuff, adds a more immersion factor to the scenery.

Cheers

Shessi
 
D-Day advanced landing grounds FS9.zip

401816544116753660.jpg

A new entry has been added to Add-Ons Library, category FS 2004 Scenery

Description: D-Day Advanced landing grounds by Ian Elliot

Newchurch X1NC Kent
Selsey X1SL West Sussex
Appledram X1AD West Sussex

3 temporary landing grounds constructed in the spring of 1944 on the south coast of England to support the D-day invasion.

Selsey and Appledram on the coast of west Sussex, 10 miles east of Portmouth, and Newchurch, further east along the coast on Romney marsh, Kent.

To check it out, rate it or add comments, visit D-Day advanced landing grounds FS9.zip
The comments you make there will appear in the posts below.
 
Hi Huub, im guessing you used the GW alt ground bgl's, i was hoping you wouldn't get these problems, if you haven't solved it, ill knock up some excludes
 
Last edited:
Hi Huub, im guessing you used the GW alt ground bgl's, i was hoping you wouldn't get these problems, if you haven't solved it, ill knock up some excludes

Your offer is appreciated Ian. I did an attempt to create an exclusion file yesterday, but for an unknown reason it didn't work. I will give it another try this evening.

Cheers,
Huub
 
Have a go with these, but back up originals first

But im getting a bit confused here Stoney, your grass looks good and the trees are right, just in the wrong place. but Huubs screen looks pretty bad and the trees are wrong for the area, but you both have GW3 ?
 

Attachments

  • ALG-EX.zip
    4.4 KB · Views: 11
That did the trick Ian. Like Stoney, my base install is GW3, however I have also installed other ground textures. This is why the standard "grass" underground your are using for your airfields is "woods" in mine. The "flat" grass textures you are using in tor alternative ground bgl files is "textured grass (or grassland with sparse bushes)" for me.

The difference in the number of trees is most probably caused by the density setting, which is on "very dense"for scenery and "extremely dense" for autogen in my install. Remember I do have a computer which should be able to run MSFS without any problem, but I'm here just for the fun :biggrin-new:

PFD8WYu.jpg


M8M9Qdf.jpg


xhkfbTH.jpg


As said the ground bgl files in these screenshots are the alternative ones.

Thanks again,
Huub
 
While doing the Sussex ALG's, i just assumed there was a Tangmere somewhere, as its a major field and next door. Couldn't find one anywhere so figured i knock up my own :biggrin-new:. Its in the Q, so give me a while :encouragement:
 

Attachments

  • t1.jpg
    t1.jpg
    187.1 KB · Views: 62
Nice choice Ian! There is a 1940 Battle of Britain version of Tangmere by John McKeon. I had it installed but several textures are missing. Based on the included readme file I think you should have the NOVA and NOVAGOLD textures installed in your main texture folder, but I have neither of them.

Cheers,
Huub

9ynkmza.jpg
 
Edit, i couldnt find a good one anywhere. Thats a 1950's version you have there Huub. The 3 T2's were constructed post war and the hardstanding constructed in 1946 for the RAF High speed flight, although oddly, the tarmac runways are missing
 
Back
Top