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Reply...

Good evening,

I've had some success using Captain Kurt's airfile for the Curtiss P-36 Hawk. But how do I adjust the contact points so that she rests on the tarmac rather than above it?
 
Good evening,

I've had some success using Captain Kurt's airfile for the Curtiss P-36 Hawk. But how do I adjust the contact points so that she rests on the tarmac rather than above it?


What are the contact points at now?

What do you need changed in the DPs of the drop tanks?

If you want just email me what ever you want looked at.
 
Reply...

John,

Your e-mail address got lost by my system, so I will attach the P-36 files here.
 
Contact points...

Let me know if this works for you...

[contact_points]
//0 Class
//1 Longitudinal Position (feet)
//2 Lateral Position (feet)
//3 Vertical Position (feet)
//4 Impact Damage Threshold (Feet Per Minute)
//5 Brake Map (0=None, 1=Left, 2=Right)
//6 Wheel Radius (feet)
//7 Steer Angle (degrees)
//8 Static Compression (feet) (0 if rigid)
//9 Max/Static Compression Ratio
//10 Damping Ratio (0=Undamped, 1=Critically Damped)
//11 Extension Time (seconds)
//12 Retraction Time (seconds)
//13 Sound Type
//14 Airspeed limit for retraction (KIAS)
//15 Airspeed that gear gets damage at (KIAS)
point.0 = 1, -16.6623, 0, -2.299, 1574.8032, 0, 0.547524, 42.02, 0.109353, 2.5, 1.396767, 5, 5, 0, 0, 0
point.1 = 1, 0.7443, -3.9809, -6.3853, 2165.3544, 1, 0.547524, 0, 0.484732, 2.5, 0.812158, 5, 5, 2, 0, 0
point.2 = 1, 0.6952, 4.0243, -6.4145, 2165.3544, 2, 0.547524, 0, 0.484732, 2.5, 0.812158, 5, 5, 3, 0, 0
point.3 = 2, 0.6036, -18.725, -0.5609, 1181.1024, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0
point.4 = 2, 0.5404, 18.7254, -0.6133, 1181.1024, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0
point.5 = 2, -20.4179, 0, -0.3991, 1181.1024, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0
point.6 = 2, 2.1378, 0, -2.7132, 1181.1024, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0

static_pitch = 13.2
static_cg_height = 6.1
tailwheel_lock = 0
gear_system_type = 0
max_number_of_points = 7
 
Andrew/John,

When I did my ki-61 repaints I just ended up using Thickos(?) Hurricane II droptank in the dp I attached, as it seemed the right size & shape for a jap 200ltr tank. The stock tanks just swamped the aircraft model.

Another option might be some of Thickos Jap tanks (Judy/Kill) but I think they might all be LR 300ltrs + & will be too large (probably).

Some new one's, in different colours (yellow, jade blue, pale yellow -green) would be great though...:encouragement:

Not sure the KI-43-I ko used the centreline tank in early '42, I only recall seeing text references to the 200ltr wing tanks. (referred to as Mk1 tanks)
 
Last edited:
Ship DP's

Hi Rami,

I have had a look at the DP's for the Akagimaru and the Asakamaru.

The AA fire from Asakamaru DP is a bit 'strong'. I have changed it.

I looked at Colins DP models, but they did not seem too strong, mostly effective range being a bit too far. I have changed them.

The Akagimaru is quite strange, no (or 1) AA guns. I googled Akagimaru and see that they were 'Commerce Raiders' with a lot of armament.

I can also look at models with modelconverterx. The Akagimaru has no 'guns'. This is a different kettle of fish. I can change the DP to reflect AA armament.
Let me know what you think.

Cheers,

Stuart
 
Reply...

Stuart277,

If the Akagimaru does not have guns, there is no need to change it. With five other ships in the formation packing heat, there's enough firepower to go around, and your mission survivability during this low-level Buffalo attack is marginal to begin with.

The only other concern that I have in the damage profile is that Usio's ships are notoriously hard to destroy. This is just for the Akagimaru and the Asonan Maru, because the other ships were already modified by Pen32Win, and Collin's damage profiles are much more realistic.
 
Reply...

Blood_Hawk23,

The contact points work great, but there is one other problem with the P-36 that I can't seem to solve. I have a working airfile and .cfg file that do something the FDG2 P-36 has trouble with...taking off and landing without crashing. However, the AI don't seem to want to attack, and get hacked out of the sky..
 
Blood_Hawk23,

The contact points work great, but there is one other problem with the P-36 that I can't seem to solve. I have a working airfile and .cfg file that do something the FDG2 P-36 has trouble with...taking off and landing without crashing. However, the AI don't seem to want to attack, and get hacked out of the sky..

I noticed while banking that it likes to lurch. Almost like the leading edge wants to stall. One option would be to rip some of the wing perameters from a good P-40. I have to go out with my wife today. I'll look at it when I get back.

Check the normal suspects until then.

Anyone have some good pics of Japanese drop tanks. I'll make some up if you can get me the pic and measurements.
 
Reply...

I noticed while banking that it likes to lurch. Almost like the leading edge wants to stall. One option would be to rip some of the wing perameters from a good P-40. I have to go out with my wife today. I'll look at it when I get back.

Check the normal suspects until then.

Blood_Hawk23,

For my taste, the entire control parameters (pitch, bank, yaw) are incredibly sensitive, perhaps too sensitive. I spend a lot of time over-correcting.
 
Allen!!!

Need your help.

I'm trying to do some drop tanks for the Zero and Oscar. Can you help me ID the tanks in the Weapons.bgl

look at...
weapons002
weapons005
weapons007
weapons008
weapons010
weapons012
weapons013

See if you can tell which is the Oscar, George, Zero, 200liter, and 330liter.

Also does anyone have info on their lenght and Dia. I'm not getting anywhere with google.
 
I think the list below is right. It looks right to me.

weapons000 wep_ja_200litre =Japanese 200-Liter Drop Tank
weapons001 wep_ja_250kg_gp =Japanese 250kg General Purpose Bomb
weapons002 wep_ja_30kg_gp =Japanese 30kg General Purpose Bomb
weapons003 wep_ja_330litre =Japanese 330-Liter Drop Tank
weapons004 wep_ja_60kg_gp =Japanese 60kg General Purpose Bomb
weapons005 wep_ja_george_drop_gp =Japanese 330-Liter Drop Tank
weapons006 wep_ja_oscar_drop_gp =Japanese 200-Liter Drop Tank
weapons007 wep_ja_type_91 =Japanese Type-91 Torpedo
weapons008 wep_ja_zero_drop_gp =Japanese 330-Liter Drop Tank
weapons009 wep_pylon_hellcat
weapons010 wep_pylon_ja_cl
weapons011 wep_pylon_ja_wing
weapons012 wep_pylon_p38_rocket
weapons013 wep_pylon_p38_wing
weapons014 wep_pylon_us_cl
weapons015 wep_pylon_us_rocket
weapons016 wep_us_1000lb_gp =U.S. 1,000 lb General Purpose Bomb
weapons017 wep_us_150gal =U.S. 150 gal Drop Tank
weapons018 wep_us_2000lb_gp =U.S. 2,000 lb General Purpose Bomb
weapons019 wep_us_200gal =U.S. 200 gal Drop Tank
weapons020 wep_us_250lb_gp =U.S. 250 lb General Purpose Bomb
weapons021 wep_us_500lb_gp =U.S. 500 lb General Purpose Bomb
weapons022 wep_us_5_rocket_army =U.S. Army 5-inch Aerial Rocket
weapons023 wep_us_5_rocket_navy =U.S. Navy 5-inch Aerial Rocket
weapons024 wep_us_corsair_drop_gp =U.S. 175 gal Drop Tank
weapons025 wep_us_hellcat_drop_gp =U.S. 175 gal Drop Tank
weapons026 wep_us_lightning_drop_gp =U.S. 150 gal Drop Tank
weapons027 wep_us_mk_13 =U.S. Mk-13 Torpedo
weapons028 wep_us_wildcat_drop_gp =U.S. 58 gal Drop Tank
 
Awesome! Thank you. I knew you had looked at them all before so I was hopeing you had an idea.

Do you think these are the proper scale?
 
Reply...

Good afternoon,

I just wanted to pass along that I only have six Dutch missions left, but they are the invasion missions, so those tend to take me a while to do.

I also have to contact Onnogras and Captain Kurt about a couple of things.

Based on my mission testing, the Japanese campaign will be easier.
 
Awesome! Thank you. I knew you had looked at them all before so I was hopeing you had an idea.

Do you think these are the proper scale?

They look to import into gMax as the same size as in CFS2 but I only looked at the weapons008 wep_ja_zero_drop_gp Japanese 330-Liter Drop Tank and weapons001 wep_ja_250kg_gp Japanese 250kg General Purpose Bomb. I going to go out and say the the rest should be fine as well.

I know that the rockets did and one of the US bombs as well as I used one of the for the B-24 AI bomb cluster.
 
I'm working on the Ocar 200L tank right now.

UT,
Would you be willing to paint them up for me? I'll let you know when they are ready.
 
Reply...

Hey guys,

You still have some time on this if you need it. I decided, since it was in the time period and really part of the Dutch East Indies scope anyway, to create and include a five-mission set on the Port Darwin attack of 19 February, 1942 in the campaign package as an homage to Talon.

Three missions will be carrier-based, (One with the Val, one with the Kate, and one with the Zero) and the other two will represent the Betty and Nell raids from the second wave, based at Ambon and Kendari (Celebes) respectively. This also means I have to do a GSL harbor at Port Darwin.
 
Ship DP's

Hey guys,

I was wondering if I could get some help fixing a couple of issues here, or if someone knows where I could find fixes.

I have been able to locate and fix some of the .dp files for Usio's ships thanks to Pen32Win. However, the Akagimaru and the Asakamaru do not have altered .dp files.

In addition, Collin's IJN Troopships are murderous with flak. Has anyone, or could anyone, tone these down a bit for me?

In addition, I am looking for suitable .dp replacements for the 330 and 200 liter drop tanks with something a little more fitting for Akemi's A6M2b "Zero" and the Nakajima Ki-43-1k "Oscar" if anyone can make a recommendation.

Hi Rami,

I have attached DP files for the ships.
They have been tested.

If the flak on GC's ships is too tough (3 inch, 7.92cm) that can be changed, but it is historically accurate (as far as I know and understand DP's)

Akagi Maru only has one gun. This probably has been put in to avoid the problem with 'unarmed ships' steamming north.

Asaka Maru (the same design) is an aircraft carrier, probably because it is set as a commerce raider and has a catapult.

I hope this helps.

Cheers,

Stuart

PS Check the Readme.

PSS I have some Nagara Class Cruisers, ready to upload today and have some Sendai Class Cruisers that only need the DP's completed, may get them done this week.
 

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