DC Designs F-14 A/B Tomcat is OUT

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I am having a bit of an issue when I go into the cockpit view, not using VR.

Do you have a carrier mod from flightsim.to as well? It causes problems with the F-14 installer and updater. Remove the mod ( the developer is updating it anyway ) and re-install the Tomcats and all should be good.

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Great artwork Zsolt! :)
 
Got rid of the carrier files and reinstalled the model but, still no luck.

What am I missing?
 
Hi Dean,

How to adjust the steering of the nose wheel (high-low)?

Zsolt

You will need to slave a keyboard or controller button via the MSFS Controls Menu for now. Tomcats are being updated with a button on the control column to do it with a future update.
 
You will need to slave a keyboard or controller button via the MSFS Controls Menu for now. Tomcats are being updated with a button on the control column to do it with a future update.

Ok,but rudder not active cannot be moved
 
Ok,but rudder not active cannot be moved

Yes, that's what I mean. It takes a new update to include the NWS code. Rudders are functional, but the animations do not move ( yet again, another Asobo change that we were not notified of ).
 
Great video, Dean! I was waving at you from my house here in North Pensacola. Maybe you saw me? Ha!Your Tomcat is SO much fun to fly! GO NAVAIR! NC
 
I bought it in the sale, still need to actually read the manual to figure out some stuff. Also I'm not sure how well it reacts to the SU-10 Beta I have installed.

I can more or less trap it on the Jayshrike carriers and on the Top Gun carriers (included in the F/A-18 Warrior mod). Had no luck using the catapults though. With the F/A-18 (Warrior and default), the Launch bar key set in the menu works to set it up. For the F-14, the key combo I assigned seems to do nothing. Also with the Top Gun carriers the crew doesn't react to the F-14. Would be cool to get these features at some point as well. Anyone had more luck with the catapults?
 
Anyone had more luck with the catapults?

The catapults work fine for me on the Jayshrike carriers, as long as I follow the JS instructions to the letter. Traps work well too.

I am waiting for Asobo to catch up and bring out the moving carriers officially, as they will probably do something different to the freeware mods out there, and much as I like the Warrior mod stuff it's a lot of work each time to keep updating these airplanes ( and Xbox users can't access the moving carriers yet anyway ). I'd rather do it once with proper game-compatible code when the time comes.
 
The catapults work fine for me on the Jayshrike carriers, as long as I follow the JS instructions to the letter. Traps work well too.

I am waiting for Asobo to catch up and bring out the moving carriers officially, as they will probably do something different to the freeware mods out there, and much as I like the Warrior mod stuff it's a lot of work each time to keep updating these airplanes ( and Xbox users can't access the moving carriers yet anyway ). I'd rather do it once with proper game-compatible code when the time comes.

Totally understand that, actually I also didn't expect the Tomcat to work with the Top Gun Carriers as the carriers are designed with the warrior in mind I guess. I'll take a look at the instructions from Jayshrike again, maybe I did something wrong on my end.

Do you believe Asabo will implement the carriers for free flight? That thought never really crossed my mind, I was surprised to see them include it with the Top Gun stuff at all. After all carriers are pretty obviously military equipment (well, the F/A-18 as well).

Anyway, thanks for the quick response!
 
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