• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

DC Designs F/A-18 E, F & G Super Hornet Released Just Flight

Super. Many thanks.

DL

Hi Daniel, as suspected it was a texture issue - the "E" tanks are on the "TANK" texture, while the "F" and "G" are on a mis-named texture called "ATFLIR" - I was probably testing something and forgot to revert them. There is also another texture called Weapons_2 which also holds the same images as ATFLIR. I will fix and produce an update fairly soon for this. In the meantime, a little bit of juggling with those textures would probably get the tanks showing up the way you want them to.

Regarding the afterburners, they're identical across all three models so I don't know why they're flickering for some and not others. If I work it out I'll sort that too.
 
All sorted :ernaehrung004:

attachment.php
 

Attachments

  • P3D_Hornet.jpg
    P3D_Hornet.jpg
    56.1 KB · Views: 237
All sorted :ernaehrung004:

attachment.php

Hi Dean,

Thanks for your efforts to nip these little items.

I’ll re-read the texture naming bug and see if I can sort that on my own. I think it’s clear but until I’m on my sim pc to see them listed, I’m not quite following.

As to the AB effect, the screen shot looks like neither the nice blue / white effect I have on the E nor the more muted variant visible on the F/G.

Let me take a couple of screens later today to show the current state. Maybe that’ll help.

Cheers,

DL
 
OK - here's the screenshots I promised. Taken in clear conditions at Oceana NAS. My screenshots look darker than what I see in the sim, it's weird. But anyway, they adequately show the difference.

E shot shows bright white, with bluish tinge, as I believe you intended. This is the one I'd consider "correct".

2020-10-25_19-45-48-814.jpg

F shot shows a yellow engine disk and an outline of the effect, but none of the white/blue flame.

2020-10-25_19-45-6-686.jpg

I'm sorry I didn't take these earlier to better describe the issue - but I trust that they help.

Thanks,

dl
 
The F & G afterburner shockwave cones are identical to those of the E model, as they were copied right over from the E. For some reason, when doing so, my software turned off their emissive settings and I hadn't noticed in the update. That was the only difference. The image I took probably looks different due only to my different sim or PC settings, not because the effect is any different itself.
 
Super Hornets updated to Just Flight version v1.06 - third party vendors will follow within a week, I'm reliably informed.
 
Back
Top