What are “Rosa26” gauges?Using Rosa26 gauges with a few texture tweaks...
I assume these are the gauges by Real Old Salt done for Milton Shupe's (and team) A-26.
http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=8&id=10505
The can be found in the library here under FS2004 others....
When my memory is correct there were two different .cab files. One with the ghost image of Real Old Salt (called Rosa26.cab) and one without this image (called Nosa26.cab)
Cheers,
Huub
Edit: SeaHawk just beat me......
@roger-wilco-66...tried the 5M mesh setting-no help.
@warchild....Pam, I did a little cheat to get this bird flying. I started off with my twin-engine Volpar and after getting the gear and flaps up, I switched over to the P-61C. Flight performance was spot-on. Achieved a good landing using the air-brakes and flaps. It got real bouncy as it slowed on the runway. Sure is weird! Am I correct that the only steering is the use of differential braking?
Just a huge thanks to everyone involved in the project! Beautiful plane, and wow, it flies well. Really feels like a real plane as you're reaching takeoff speeds, more so than some payware that just leaps into the sky.
My default flight had the lights on so my guns were stuck firing, but once I figured out they were slaved to a light all went well.![]()
Glad the flight part of it was good.. we';ll get you fixed on the rest of it too.. Check your PM's and let me know
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As for steering, the simple answer is no. I'm old you see and my hands are weak and my joystick is a force sensing one, so using differential braking, was breaking my hand. Youll find i added a 45degree deflection on the nosewheel so we could use nosewheel steering if we choose.
Regarding bouncing.
I just did a flight out of a pre-alpha airbase thats as exotic as you can get. It's part of an as yet unreleased scenery package by a very dear friend, whom i hope gets a chance to release it some day. Of course I had an issue. It put my plane in the middle of a gravel pit that i had to drive out of, but once I was up on the main ground, tyhere were no problems. That of course is using the FDE i sent you. If everything works on your end, I'll post it here as a fix and an update as some minor but possibly important things were reworked..
I also hope everyone enjoys this little snapshot, of Claire Chenaults Kunming China.
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First, a great job Dean to you and your team. This is an excellent airplane and you and your team did not spare many details. Thank you. In addition to the niggles already mentioned, I experienced something unmentioned up to this point. I'm running FSX-A, plane loaded fine and after engine start attempted to taxi to runup area. At 45"MP, and prop RPM @2400, airplane didn't move. Further examination revealed that even though the prop levers are animated correctly, (Ctrl-F3 for increasing Prop RPM) the RPM gauge is not. It appears to work in reverse whereas Ctrl-F2 increases the Prop RPM indication. To taxi and T/O, the RPM gauge is actually reading minimal. Other indicators seem to reflect expected values. Oddly, while flying, CTRL-F3 will, in fact, increase prop rpm. Not sure what I'm missing here. The performance is excellent, fun and, thankfully, challenging. Just one other observation and question, in this d/l, the Black Widow texture, the cowl flaps, prop spinner and top of the nose is a light OD color. Is this what is to be expected? Not sure. Just asking, perhaps my rig is choking on some colors. I didn't know if these areas were chrome, black or some other color. Again, thank you and your team for a job very well done. This must have been quite a formidable airplane in its time. I'm really enjoying it. Thank you....Terry
I'll look into this.. bear with me though as I'm already working on MrZippy's issue which is a real head scratcher so far.. I promise i'll get these isdsues eliminated though..
Pam
Dean, yes, those colors are exactly what I'm seeing. I just wanted to verify that my feeble machine isn't choking. The airplane flies great and other than the prop indication not able to read max on T/O but does indicate higher in the air, no problem. I like your subtle flight crew animations. Thank you.