DCS AH-64D Apache

8 October 2021


Dear Fighter Pilots, Partners and Friends,

Today we unveil DCS: AH-64D for pre-order. Watch the video. We hope you will be impressed as our team has been working diligently to bring you the most realistic AH-64D simulation. Check out the feature list.

Developed internally by Eagle Dynamics, DCS: AH-64D offers a superb multi-crew experience combined with an impressive set of sensors and weapons. Significant improvements to our helicopter AI algorithms and an enhanced command interface to communicate with your AI co-pilot will be available from Early Access later this year.

DCS: AH-64D will provide customers with exceptional helicopter operations immersion, particularly true when played in VR. We are truly excited and look towards bringing you this incredible weapon system in the nearest future.

Thank you for your passion and support.

Yours sincerely,


Eagle Dynamics Team



DCS: AH-64D
Pre-Order


Our AH-64D has served as the backbone of the U.S. Army attack helicopter force for decades, and it is a dominant force on today’s battlefield. Based on the AH-64A, the “Delta” is a tandem-crewed helicopter with the pilot in the back seat and the co-pilot/gunner (CP/G) in the front. Armed with a 30mm chain gun under the nose, and Hellfire missiles and 2.75” rockets on the stub wings, the AH-64D proved its mettle in Iraq and Afghanistan against a wide array of threats.

Later in development, our AH-64D will also be equipped with the Fire Control Radar (FCR) that will enable it to detect, classify, track, and engage both air and surface targets with radar-guided Hellfire missiles.

Early Access features of DCS: AH-64D

  • Professional flight dynamics and engine modelling with high precision characteristics of the real aircraft in all ranges of altitude, temperature and speeds for different weights and flight configurations
  • Two 6DOF highly detailed cockpits and external model
  • Fully clickable cockpits with mouse interactive control
  • Multi-crew. A second crew member can be another player or "George" AI
  • Detailed modeling of the entire electrical, fuel, hydraulic, pneumatic, fire protection, SCAS, hold modes, and radio systems
  • Full modeling of armament and weapons systems with ability to use 30mm chain gun, 2.75” rockets, and AGM-114K Hellfire anti tank guided missiles in Direct, Low, and High modes
  • External fuel tanks
  • IHADSS, MPNVS, and MTADS/TEDAC systems and sensors
  • Linear Motion Compensator (LMC)
  • Tactical Situation Display (TSD) with moving map
  • Defensive systems that include the Common Missile Warning System, chaff and flare dispensers and radar warning receiver
  • U.S. Army and Other Paint Schemes
  • Night Vision Goggles
  • Search Light
  • Early Access Manual
  • Training Missions

At final release:

  • Fire Control Radar (FCR) and Radio Interferometer (RFI)
  • Addition of the AGM-114L Radar-Guided Hellfire
  • Additional rocket types like Flechette and MPSM
  • Data Link System to share and assign targets between flight members
  • TADS Multi-Target Tracker (MTT)
  • Laser Warning System
  • Radar Jammer
  • Anti-Ice System
  • Advanced Damage Modeling
  • Additional liveries and livery template
  • Full English Manual (full list of languages is TBD)
  • Campaign by Eagle Dynamics

Available for a limited time at only $55.99
Pre-order



TADS


The Targeting and Designation System (TADS) is the combined sensor and targeting unit fitted to the front of the helicopter. TADS contain stabilised electro-optical sensors and a laser rangefinder / target designator. The TADS can be slewed using co-pilot/gunners TADS Electronic Display and Control (TEDAC) or slaved to the helmet line of sight of either crew member. The FLIR camera of the TADS is a powerful sensor for both day and night operations and will incorporate our new FLIR technology.



AGM-114K Hellfire


The AGM-114K Hellfire Missile is a Semi-Active Laser (SAL) guided missile, and it will be the principle precision strike weapon for our AH-64D at early access release. The Hellfire is guided by laser energy reflected off targets and it has a tandem shaped-charge high explosive anti-tank (HEAT) warhead for both armored and unarmored targets.

Both systems above are currently In Development with an expected delivery of Q4.

Watch DCS: AH-64D Hellfire Sneak Peak.

Thank you again for your passion and support,

Yours sincerely,

 
AH-64D
Development Progress

We would like to share progress on the Pilot and Co-Pilot/Gunner helmet that will be integrated with new, detailed pilot models. We plan for this to be available at the Early Access launch. Please check out the In Development Screenshots to see the following details:

  • Integrated Helmet And Display Sight System (IHADSS)
  • Integrated Helmet Unit (IHU)
  • Helmet Display Unit (HDU)
  • Communications components
  • Armorwerx ANVIS Helmet Mount
  • Aviation Night Vision Goggle–M949
  • ITT ANVIS 69 Low Profile Battery Pack
  • NVG Counterweight Bag
  • Lip Light, Boom Microphone, Type ML-8
  • Extra Bag for Battery pack with velcro
 
From today’s “Weekend News”
" DCS: AH-64D
Development Progress

Progress on DCS: AH-64D is well underway and if you have not already done so, please watch the first Introduction in the video tutorial series for a breakdown of this fearsome attack helicopter.
This week, we have prepared work in progress renders of the AH-64D pilot. The complete model is an aircrew combat uniform A2CU with Nomex flight gloves, Belleville flight boots, and Gen 3 PSGC Aircrew Warrior Survival Vest Harness. In Development Screenshots."
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Haven't really got in to the choppers much in DCS, despite having the KA-50, UH-1, and SA-342. I flew the KA-50 for a good six months a long while back, but hardly touched the Huey and Gazelle. However, I have pre ordered the AH-64, and definitely looking forward to spending many hours in it. It looks so good, and you know the systems are going to be great.
 
For me the best part about these choopers, the KA and AH-64, and indeed the F-16 is the use of the helmet mounted aiming systems with VR. Adds a whole new layer of realism.
 
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  • ED Team
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Posted yesterday at 02:00 AM
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26 November 2021

Dear Fighter Pilots, Partners and Friends,

Development on the AH-64D module is going well. However, due to progress on the “George” AI and flight control system components, we have decided to postpone the Early Access release to the end of January 2022. This additional time will allow us to further develop the flight control systems, hold modes, damage model, missions, skins and other items. As a token of our appreciation for your pre-orders, we are increasing your pre-order ED miles up to 8,500.
We would like to share progress on the current status of the AH-64D Flight Model. We have achieved a good simulation of the powerplant and flight dynamics behavior when compared to the real-world data numbers. This machine is truly sensational!
Please note that the Steam Autumn Sale 2021 has begun and will continue until the 1st of December. Come and enjoy up to 50% off most of our products. We kindly remind you that our eShop sale will continue until the 6th of December 15:00 GMT.
Thank you for your passion and support.
Yours sincerely,

Eagle Dynamics Team


AH-64D
Development Report

Powerplant
The detailed model of the T700-GE-701C powerplant, its Hydromechanical Unit (HMU), and Digital Electronic Control Unit (DECU) have been developed. This includes the compressor and its hydromechanical unit, compressor turbine, combustion chamber, and power-turbine.
Calculations of the angle of attack on both the compressor and turbine blades allow us to determine dependencies between the power-turbine state (main rotor RPM rise or fall for instance) and the state of the compressor, which in turn affects the behaviour of the power-turbine. This allows our model to closely match realistic behaviour in the transition processes for speed changes, main rotor pitch changes, and anti-torque pedal routines.

The engine, DECU and main rotor characteristics modeling have achieved an accuracy error of 2-3% for documented normal flight parameters and 4-5% for emergency flight regimes and environments (high temp. from 35°С and above as well as high altitude low density regimes).

Engine, Flight and Fuel Pages
The Engine page provides important data on the aircraft's engine torque, temperatures, RPM, and main rotor speed. The Flight page includes heads-down information on the performance of the aircraft with the ability to set important mission flight data. The fuel page includes an intuitive display of the fuel storage, flow and transfer systems.
Please watch the latest video in the AH-64D tutorial series
DCS: AH-64D | ENG, FLT, and FUEL Pages




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Engine, Flight and Fuel Pages
The Engine page provides important data on the aircraft's engine torque, temperatures, RPM, and main rotor speed. The Flight page includes heads-down information on the performance of the aircraft with the ability to set important mission flight data. The fuel page includes an intuitive display of the fuel storage, flow and transfer systems.
Please watch the latest video in the AH-64D tutorial series
DCS: AH-64D | ENG, FLT, and FUEL Pages




 
AH-64D
Development Progress

Dynamic Modelling
Currently we have achieved satisfactory flight dynamics parameters resulting from payload, fuel quantity, aerodynamic surfaces (wings, fin, horizontal stabilizer) and main gear. Any changes of payload or fuel affect the center of gravity horizontally and vertically which in turn changes inertia, controllability and balance state of the helicopter in flight.
Overall, the AH-64D Flight Modeling is step by step approaching an excellent level of “realism” and our SMEs are enthusiastic with the results to date. Each and every correction or modification step in the flight model (tail rotor characteristics change for instance) requires another run of the checks for balancing characteristics and flight dynamics. Because of that we are constantly doing test flights and correcting inaccuracies.
If you have not already, please check out the next video in the tutorial series:
DCS: AH-64D | TSD Basics.


3D Models
Development Progress

We have prepared a preview of the appearance of 3D ground units to infrared sensors. In the above screenshots, you may notice attention has been made to the signature of tires, which increase in brightness based on distance driven over various terrain types. We are doing our best to consider the shape and size of the objects, temperature, reflection of external sources.
Infrared signatures vary significantly with changing season, time of day and engine loading. The guns, cannons and engines will also emit contrasting radiant intensities and cooling times will also be part of the overall FLIR improvements, coming soon.
Thank you again for your passion and support,
Yours sincerely,
 
Development Progress

The Stability and Command Augmentation System (SCAS) systems are similar in some ways to those in DCS: Mi-8MTV2 and DCS: Mi-24P. These complex systems are currently in advanced development and one of our highest priorities for our AH-64D to perform and “feel” like the real thing.
In parallel, we are also implementing the initial damage model with its effect on systems: flight control, and damage and detachment of surfaces, tail boom, stub wings, and main landing gear.
A very useful page of the MFDs is the Tactical Situation display (TSD) for both navigation and points. To get started with this powerful tool, please check out the most recent videos in the DCS: AH-64D tutorial series by Matt Wagner in the DCS: AH-64D | TSD Points and DCS: AH-64D I TSD Navigation.
 

***Update***

Closed Beta Testing Has Begun
DCS: AH-64D has entered Closed Beta Testing, and this is a significant milestone. Our Closed Beta Test team consists of many community members that assist us in testing new modules near the tail-end of development as an addition quality control step. This has proved valuable for us to help identify bugs in highly complex modules that requires many eyes to ensure thorough testing.
We sincerely thank all our Closed Beta Testers for their time and hard work. Testing is not always fun; it can be tireless work.
A critical aspect of the Closed Beta Test effort is network play. This has historically been an area more difficult to test internally because of the requirement for many players online. Yesterday, the Closed Beta Test team conducted their first large-scale network test with excellent results. We hope you enjoy the attached images.
We understand that you are eager for the release, and we are working at full speed to make this happen. We are still on track for an Early Access release before the end of March 2022. Thank you for your patience and support; it will be worth it.
Kind regards,
Wags





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