Hi Roger,
All textures are made in paintshop multi-layered and saved as psd. Then I load the psd file in DXTBmp and flip them. After that they are saved as DDS888-8 32 bit. This gives an 100% match to the original psd with no
losses. You can of course also flip all psd layers in paintshop.
Paul
Paul try saving your PSD file as a bmp then flip vertical. Put this file in DXTBMP and save as DXT5 dds.

