merida72
Charter Member
With all due respect for the incredible work done on MSFS over the years, I'm genuinely surprised that there still isn't a definitive solution to the pilot scaling issue.
I fully understand that priorities are many and that developing such a complex simulator involves a tremendous amount of work. However, after more than four years and an entirely new version of the sim, it's hard not to notice how much this small detail still feels out of place.

In my specific case, the issue isn't related to default aircraft, but rather to models by Blackbird Simulations—yet the problem remains exactly the same. The pilots appear noticeably too small in relation to the cockpit, breaking immersion in an otherwise visually impressive experience.
I truly hope this aspect will be considered in future updates, because even the smallest visual details make a real difference in terms of realism and overall perception.
Has anyone else noticed the same thing, or perhaps found a temporary workaround?
I fully understand that priorities are many and that developing such a complex simulator involves a tremendous amount of work. However, after more than four years and an entirely new version of the sim, it's hard not to notice how much this small detail still feels out of place.

In my specific case, the issue isn't related to default aircraft, but rather to models by Blackbird Simulations—yet the problem remains exactly the same. The pilots appear noticeably too small in relation to the cockpit, breaking immersion in an otherwise visually impressive experience.
I truly hope this aspect will be considered in future updates, because even the smallest visual details make a real difference in terms of realism and overall perception.
Has anyone else noticed the same thing, or perhaps found a temporary workaround?