mongoose
SOH-CM-2023
I am sure we have been here before but I really do need 2 kinds of aircraft in the player's flight so that the wing-men can attack which the player can't; or of course visa versa would work as well. Now interestingly, after I made a mission in mb with all the same ac, I went in and changed them in the xml. CFS3 didn't like that much as CTD's until I deleted the uisel file in the appdata folder and started again. Then I did get into the mission but, lo and behold, all the ac were the same as the players but the missions xml still showed 2 kinds of ac!
Anyone know of a work around for this? There really were squadrons with different aircraft, each of which had different roles; as in this Turbinlite squadron I am testing out.
Anyone know of a work around for this? There really were squadrons with different aircraft, each of which had different roles; as in this Turbinlite squadron I am testing out.