Dodosim Bell 206 released!!!

I had the FS9 version - The screenshots make it look like a portover - look at that rotor disc and lack of texturing in the VC. Its overpriced no matter how good the flight dynamics are.

Now if it was in a Nemeth product - I'd have it by now!!

Their Huey looks very promising.
 
Just taken it up for a quick spin and I'd say its the best FS helicopter I've ever flown.

The start up stuff is really good.
The handling is tricky but after a bit of practice its excellent.
The force trim is also a great idea, makes it much easier to fly with a spring type joystick.

The visual model is pretty good, probably not quite like the nemeth stuff but better than default and has different versions and very good on the FPS.
 
You guys were quick to pick up the release, we haven't done any proper announcements yet!

I am Mark Adams from Dodosim and I thought I would pop in and say thanks for the interest and clear a few things up that were raised in the thread (I hope the staff don't mind)

The 206 is based on our commercial level training aid, it's has physics external to the sim not airfile tweaks, same for the systems, controls and damage. It isn't a normal add-on

Don't buy it if you are looking for eye candy, it is intended for pilots and student pilots. Having said that the model is not a port over, it is all new and true fsX. The model is designed to be high speed and low overhead to make room fr all the extra programming and still run at default aircraft fps or better. For eye candy, wait for the Huey later this year.

Default gauges? no, Dodo gauges except nav gauges.

Expensive? Yes and no.
If you want a fun add-on you would be better off buying 2 of somebody elses for the same money, if you are a realism nut or a trainee pilot you are paying to get a large percentage of the same product that military and commercial flight schools pay thousands to get hold of.
If it sounds expensive , it probably isn't for you.

No collective/ throttle mouse in VC? no, we expected everybody to use hardware for those so we only did the switches.

We will put some high res shots on the site eventually, we are a bit snowed under at the moment.

I had better get off now , I don't want to start sounding like an advert, thanks for reading, if you want to see just what is different about it the manual is available here http://www.dodosim.com/img/x206/mandraftx206.zip
 
Welcome to the SOH Bluebottle and thanks for a fantastic addon! It's been a looooong time since I've been at the controls of a real B206, so this will be the next best thing!


Also....sorry, but I've got to ask............When will you be releasing the Huey? :bump::wavey:
 
Well I've done a couple of short flights at full realism and it is truly amazing, especially when a stiff breeze from the side caused me to suddenly loose height which I was able to recover, plus the constant workout with the anti-torque pedals through all phases of flight, completely absorbing.

The framerate is superb too, absolutely no lag on my old single core PC (not in a city as my machine can't keep up there anyway). For a Helo this is extremely important as any kind of lag simple means loss of control.

The exterior model is very nice, I particularly like the little dents and dimples on the fuselage side, makes it 'real'. The interior is fairly plain, but tracks quickly with my TrackIR and three screen setup, which is essential. Gauges would look better as 3D which we've all become used to lately, expecially the lower gauges which don't appear quite right at their circumference, but they do work and are entirely readable.

The main point of this model though is delivered in spades, helo flight in FSX is completely lame until this package came along. It's just a shame it can't be added to other models or that Dodosim can't knock out new machines very quickly :icon_lol: :running:

If you like Helos at all, this is a MUST HAVE :ernae:
 
The gauges in the VC are actually recessed into the panel, which is why the top of the lower gauges' circumference "don't appear quite right". If you want to, you could lower the pilot's eye position in the cfg to mitigate that.

With regards to "default gauges", most of the gauges are not default, but have been recreated so they can be driven properly by our new flight dynamics. The nav instruments are all default, but there seemed little point in recreating them for the sake of it. We did consider 3D needles, but eye candy wasn't the focus of this product. I spent nearly a year and a half implementing flight and engine physics, a custom dynamic DirectSound engine, additional failure systems, etc. Where many add-on aircraft consist of 3D models and airfile adjustments, (and there are some great results nonetheless!) the heli modelling in FS is so lacking in terms of real-world behaviour that 75% of our efforts went into putting features into the simulation that MS left out. With that in mind, 3D needles just didn't seem important to us by comparison.

The VC texturing is actually quite complex, but the mottled shading is quite subtle and sometimes difficult to see in screenshots. It was also important to keep the number of texture sheets and DirectX draw calls down to preserve performance.

Thanks to everyone here who's posted such generous praise, we appreciate it!

Regards,

Si
 
you are paying to get a large percentage of the same product that military and commercial flight schools pay thousands to get hold of.


If it sounds expensive , it probably isn't for you.

Cool, which ones have paid thousands to get ahold of this?:ernae:
 
I can't give you an answer on that yet, negotiations are not complete.
 
The gauges in the VC are actually recessed into the panel, which is why the top of the lower gauges' circumference "don't appear quite right". If you want to, you could lower the pilot's eye position in the cfg to mitigate that.

...........................

The VC texturing is actually quite complex, but the mottled shading is quite subtle and sometimes difficult to see in screenshots. It was also important to keep the number of texture sheets and DirectX draw calls down to preserve performance.


Hello Si,

I appreciate the gauges are recessed, that was quite a problem on the 427 for various reasons :kilroy:

There's one oddity though, the fixing screws for the ADF and VOR aren't showing in game, yet the texture in the panel folder has them

 
those sure look default to me....the main instruments I mean.....

Sure the knobs are different but the 2D gauges are very similar.

I guess I'll pass, since I don't have all the l33t helo controls etc....

Though the Huey looks great, that one will probably be a must-buy, the VC looks well-done and realistic
 
those sure look default to me....the main instruments I mean.....

Sure the knobs are different but the 2D gauges are very similar.

I guess I'll pass, since I don't have all the l33t helo controls etc....

Though the Huey looks great, that one will probably be a must-buy, the VC looks well-done and realistic


I agree
 
Both the default 206 instruments and the Dodosim instruments are based on the same real 206 instruments so they are always going to look like each other. Our show clearer detail and don't have the errors that the default ones have such as
The mph scale is wrong on the default 206 (it doesn't match the outer Knts scale)
The fuel volume is wrong on the default 206 (91 gallon tank - 75 gallon gauge)

It is pretty easy to see the difference when you see them side by side
 
those sure look default to me....the main instruments I mean.....

Sure the knobs are different but the 2D gauges are very similar.

I guess I'll pass, since I don't have all the l33t helo controls etc....

Though the Huey looks great, that one will probably be a must-buy, the VC looks well-done and realistic

It's the coding under the gauges that absolutely matter and I guarantee you that isn't default. Besides, if Microsoft models the Eiffel Tower, and Dodosim models the Eiffel Tower, they are going to look substantially similar...
 
Mark and Simon, welcome to SOH and thanks for chiming in. Congrats on the release, hope it does well for you guys!!! :icon29::icon29:

Looking forward to the Huey now!!:ernae:
 
I'll have to pick this add-on up when I get a chance, along with other products I've been wanting to get for the longest:ernae:
 
sometimes it feels like, by the time the huey gets here, i'll look like this:

TOETAG.jpg
 
If that occurs we have an alibi ready and have never met Harry "the hit" Makerov before, honest.

For anybody who doesn't know the story, our UH-1H was put on hold so that it could be equipped with all the goodies developed for the 206. Work starts on loadng all the custom actions into the 3d model on Monday after he Weston Supermare show.
 
Do you still need to setup funky unique control settings to fly it?
I loved the FS9 Dodo but changing my control settings got old.
 
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