Does anyone want to work on the railroad?

Thanks very much Allen.

Are these your work as well? If so, any chance of uploading them as well?
 

Attachments

  • bridge0_third.jpg
    bridge0_third.jpg
    18.2 KB · Views: 0
  • bridge1_third.jpg
    bridge1_third.jpg
    19.4 KB · Views: 0
DV,

Here is a pic of the tunnel. Its the same one just its now going to be a scenery object, not a placeable one.

attachment.php


attachment.php
 

Attachments

  • Tunnel2a.jpg
    Tunnel2a.jpg
    71.6 KB · Views: 5
  • Tunnel1.jpg
    Tunnel1.jpg
    84.9 KB · Views: 5
Thanks very much Allen.

Are these your work as well? If so, any chance of uploading them as well?

Thanks Allen - the INFO shots are named bridge0_third and bridge1_third, so I was looking for BGLs and DPs with those names.
 
Hey Kevin,

Sorry I've been calling you DV this whole time. Sorry about that. I suppose it could have been worse.

At any rate I have both versions in a bata form. I think I need a different texture for the top of the tunnel. PM me your email and I get some things out for you to look at.
 
Last edited:
Thanks Allen - the INFO shots are named bridge0_third and bridge1_third, so I was looking for BGLs and DPs with those names.

Not sure how you only have the INFO .jpgs for them. The only place those should be is Rebuild of CFS1 Objects For CFS2 unless some one took the out of the pack for there missions.
 
Hey Kevin,

Sorry I've been calling you DV this whole time. Sorry about that. I suppose it could have been worse.

At any rate I have both versions in a bata form. I think I need a different texture for the top of the tunnel. PM me your email and I get some things out for you to look at.

Hi John,

No problem - the tunnel looks great. I'll send you an email.

Kevin
 
Not sure how you only have the INFO .jpgs for them. The only place those should be is Rebuild of CFS1 Objects For CFS2 unless some one took the out of the pack for there missions.

I think the two INFO pictures featured in a forum thread about European masonry bridges, or lack of them, in CFS2. In any case, I'll try them out in the Rome scenery which I'm working on.
 
Back
Top