Douglas Kallen's Stearman

Milton, I took your advice and converted the file sizes from 1024 to 512 and retained alpha channels within DXT3 Bitmap, but all I get is a grey/white aircraft - I know I am doing something wrong, hope someone more talented than myself does an updated smaller file size for the textures type fix ... Mike :monkies:
 
Nice model with plenty of detail. Is there a way to remove the cowling and filter and still be able to fly it? Nice engine!
 
...spoken as a true Gentleman!

Not saying anyone needs to, or should, by any means. . . .but it would be a nice gesture to shoot off an e-mail to the designer to let him know of our appreciation for this landmark aircraft.

Granted, it would be great to do that for anyone who has given to the community, but many times we fail even with the best of intentions and it never gets done, but it would still be nice to follow through on this one.:salute: JMO

A rare consideration, and spoken as a true Gentleman! Sir you have my respect. :salute:
 
Milton, I took your advice and converted the file sizes from 1024 to 512 and retained alpha channels within DXT3 Bitmap, but all I get is a grey/white aircraft - I know I am doing something wrong, hope someone more talented than myself does an updated smaller file size for the textures type fix ... Mike :monkies:

Mike, you must have an issue somewhere in the conversion process because it works fine here.

Reduce the sizes to 512X512 retaining the alpha and as 32-bit. Then convert to DXT3.
 
He is one amazing Poly craftsman. He also showed me and us Gmaxxers how to do this in Gmax/FS9. Now we can make planes like A2A have, and in FS2004....! 'Without Limits'. God hears out prayers! Hoooo rahh!


Thanks PT for helping me get through the Gmax version. You're awesome man.


:ernae:
 
'Without Limits'.
...The level of detail........I would think my medium-state computer would be on it's knees. It's not. It doesn't even blink. Smooth as butter.

This is some bloody high art.
 
Wow! Now I can enjoy this plane to the fullest. My new system is up and running and I have one of my FS9 installs set up and running. I took the Stearman Extreme up for a flight around KSEA to test the system and to get a look at the plane in all its glory. I now have every slider in FS9 shoved to the max....even have the plane detail on Super High or what ever the max is. On my old system, with some of the details pulled back a bit, I only got 12 to 14FPS with the Stearman Extreme.....now I am getting 50FPS (locked at 50) even flying over KSEA at low level.

The plane is a true work of art! I love being able to look out and see the wires vibrating as I am flying. I haven't checked out all the details yet....but I will. Still need to do some tweaking to the new system and get it into place at my desk....currently it is hogging up Deb's computer/crafting/scrapbooking table....tomorrow I should be able to set it up in my area...once I clean it that it....now way am I going to set that brand new computer down in the 3 inch thick layer of dust that covers my sim station.

OBIO
 
I would sure like to try this in FSX if anyone would care to share the procedure of porting it over so it displays correctly.

Anyone?
 
Thanks Claudius, I will try this. I had extracted the files for FS9, to FSX. There are several areas within the cockpit that are transparent and issues the same with the smoke & prop. I may sound as if complaining, though I'm not. It is what it is. This model was not made for FSX.

Even with the minor issues, this model supersedes any level of detail I've ever seen. It's very nicely done and an excellent gift to us all to enjoy

Thanks DK :ernae:
 
Re: Same

Is this the proptrash one that uses the new fs2004 compiler????? If it is, then this post better get a sticky....FAST!!!!!!!!!!

What's wrong with it? What do you mean by Compiler? You aren't going to get many people to
download it with talk like that. Prop trash? Thanks to you I won't get it.
 
I may be mistaken but I believe "proptrash" is the guy's username/screenname...it most certainly isnt "trash" as in "rubbish"

And I think the compiler is something that allows more polys in a model than normal FS9 ones, so it's a better model.

All i can say is..it's freeware, d/l it & give it a go.What do you have to lose?
 
I finally decided at 5 am to return from my 3-4 month FS hiatus, and I'm damn glad this was the first plane I chose to fly. I've had it on my desktop since it came out, but just never felt the urge to go fly.... Crap was I wrong to wait. This is one of the best FS aircraft, and Best taildragger we have. I'd go on, but I'd be echoing what everyone else has already said.

Here are a few shots from my maiden voyage with her. However, my radios simply quit workin' once airborne. I checked all the battery, gen, avionics, and comm panel switches. All was well, but I just couldn't get it to tune back into Deer Valley. I tried just about everything while I orbited the airport; has anyone else had the radio fail?

Anyway, enjoy my shots. :dView attachment 33890View attachment 33891View attachment 33892View attachment 33893
 
suggestion

Hi folks! First off my gratitude to Douglas for this superb stearman, wich does complement very well R. sanderson efforts and those of D. Eckert! Plenty of stearmans in my hangar! one litlle suggestion though, i know, this is only a matter of personnal taste, but could there be a version of D.Kallen's stearman without the "umbrella" thingy (not sure what it is) i only submit that without the A/C would be even nicer ;-)
 
Back
Top