.dp question for the experts

phrog_phixer

Charter Member
Hi all, in the following .dp entries, any idea why one bomb drops and the other just disappears (vanishes, dissolve, dematerializes, fades away)? I've consulted the tutorials and tried different set ups...:banghead:

[PAYLOAD.1]
; Payload = bombs light
mount.1=wep_pylon_us_cl, 1, -1
mount.2=wep_br_250lb, 1, -1
mount.3=wep_pylon_us_cl, 1, -1
mount.4=wep_br_250lb, 1, 2

[PAYLOAD.2]
; Payload = Bombs med
mount.1=wep_pylon_us_cl, 1, -1
mount.5=wep_br_b500, 1, -1
mount.3=wep_pylon_us_cl, 1, -1
mount.6=wep_br_b500, 1, 5
 
Hi phrog_phixer,

Sounds like you don't have enough Bullets/Bombs defined. Here is the section from the TBD. Forward gun,twin rear guns,bombs,and torp.

[guns.0]
gun.0=425,0,0,0,0,0,1,425


[guns.1]
gun.0=425,0.055,0.07,-0.6,0,0,1,425
gun.1=425,-0.055,0.07,-0.6,0,0,1,425


[guns.2]
gun.0=12,0,0,0,0,0,0,0


[guns.3]
gun.0=1,0,0,0,0,0,0,0

The first number after the = sign defines the number of bullets/bombs for that position. 425 for the machine guns, 12 is max number of bombs, and one torp.
If you only have 6 bombs defined in the (guns.2) section you can mount 12 but only 6 will drop the rest will vanish.

Hope this helps,
B24Guy
 
In the bomb [guns.#] you need to have the max number of bombs listed in the ammo.
 
Thanks for leading me in the right direction, fellows...had to adjust gunstations and guns, all's good now. I think there are others in my installs to correct now. :applause:
 
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