Early Messerschmitt Bf109 B1 uploaded

Quite a few years ago, I found a Hurricane with transparent skin, so you could see the spars and all the insides of the plane.

It's not uncommon in museums

Reggiane 2000

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Fiat G.91

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By the way, BIG thanks to shessie for fantastic work on this beautiful early Messerschmitt Bf109 B1 version! Also big thanks to Papi for his magnificent 2D-panel. A real joy to fly this machine, definitely a keeper! :applause::very_drunk:

​daypharris
 
Early Messerschmitt Bf109 B1 uploaded "This one?"

Ach Du lieber Gott !
The panel included was in my beginnings LOL
Times has been changed a bit
Yours
Papi
 
Now I'm reloading my GW3 installation.
Really nice version of the 109 people, a belated 'thank you' to all concerned.
:encouragement:
 
Work in progress

Although the basic templates for IL2 are quite nice, I decided to start a sort of paintkit from scratch....

Just to give you an idea of what is coming, but as the title already explains: Still work in progress.......

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Looking forward to this Huub! Don't forget a little weathering. Your paints always add a bit of character to the aircraft!
 
Very nice Huub, as usual. Out of interest I've noticed on previous paints that parts of the rudder appear darker than the vertical tail-plane - almost as if a shadow has fallen across it. Is this my imagination or something to do with the model or alpha channel perhaps? I've had a look at the texture file and the shadow doesn't appear to be painted on. Is it possible to correct do you think?

Regards, Taff
 
Thanks aeronca1. Don't worry, I will add some weathering, but there are two reasons why this aircraft won't be too weathered.

The first reason is a technical one. As the complete textures is on only one single 1024 X 1024 sheet, its very difficult to add details.

The Bf109 B-1s were only used for a short period, before the B-2 arrived and most original B-1s were retro fitted with the metal variable pitch propeller. So there actually wasn't much time for the B-1a to get weathered :biggrin-new:

Cheers,
Huub
 
Taff,
That shadow is actually stressed polys within the model, not Huub's paint work..ha!

On converting over projects like this and taking them into FSDS, where they were never created, I have to smooth the parts, and sometimes reduce the vertice points, this sometimes leads to 'stressed polys' and I don't mean upset parrots..;)

I do make a huge effort to get it looking good, but on smaller or thinner areas, such as tails/rudders, flaps and wing trailing edges I can't always get it smooth AND un-stressed, so you might get these odd areas...but it doesn't affect the shape or the actual texture, just a slight shadow now and again which can be seen from certain angles....

Here endeth the first lesson...before you all fall asleep....

Cheers

Shessi

p.s Huub, mooi! really like that JG2 tex, as you say much better than the original 70/71/65 tex
 
Sorry Taff, I missed your post.

As Shessi, this shading is in the model and there isn't much I can do about it. Its more visible with light camo schemes than with dark ones. But with a fair bit of weathering on the light schemes its hardly visible.

p.s Huub, mooi! really like that JG2 tex, as you say much better than the original 70/71/65 tex
Thanks Shessi, I assumed that the future B-2, C-1 and D-1 versions (yes I'm greedy:a1310:! ) would use more or less the same template, which made it worth the effort to build a new paintkit. Now I only need to adjust some panel lines at the wings and I have my all new paintkit for these versions ready.

Cheers,
Huub
 
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