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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

ELCO PTboat, pilotable, FREE

I'll have to upgrade my box a bit for multiplayer, like as not. Might have to give it a try one of these days. Time,time,time;up here in the great grey north, we are expected to work insane hours just to be poverty stricken. Slow down and you sink faster than a screen door equipped PLAN submarine. Retirement age now officialy at 68.75, which means 72 by the time I get within spit'in distance. Fourtunatley, I expect to DOA on the job by 66, which I can afford....
I believe that Usios boats are repaint nightmares; mostly untextured. The options for this model as far as what can be done is stuff like coded effects, hard decks (not very usefull) and application of swatch type textures to the untextured areas, so at least it could be a different color than green.
Thankyou every one for letting me use you all as guinea pigs. Have the effects textures fixed the missing wake? And do you want a 'clean ' version with out effects?
 
Excellent! I totaly forgot to read through the effect files for texture callouts. Just did a couple hours on the Gironde (Biscay) from Ambes to Le Verdon Sur-Mer. I am very impressed with the FDE, especially at cruise speeds-22-26kts. Very nice work, as always Pam. How would you feel about taking FDEs for some modern FPB's- say a PEGASUS PHM and an OSA I missile boat?
 
welll, they're just bigger boats :;lol:;.. Adjust for mass, draft, freeboard size cg and horsepower/thrust and its not too different in basic execution.. I could do that.. :)..
Might have a surprise coming everyones way too here at some point..
 
Is THAT why PBRs are dark gray?? Coast gaurd played a big role in nam.. Took a heavy loss too..

No that's the scheme color when we borrow from the USN. Our stripe although usually is on the fore sides of the hull. We did borrow recently the USN's Cyclone class ships. I sadly don't know much of the USCG's history in Vietnam. Not much info, would love to find some to read up on.
 
http://en.wikipedia.org/wiki/Tjeld-class_patrol_boat

http://www.militaryphotos.net/forums/showthread.php?54801-Operation-34A-and-the-Nasty-Class-PT-Boats

Funny, I was just looking over the NASTY/TJELD class FPB's. 14 boats bought by the USN, 6 boats were used by the USN in Vietnam on DESOTO patrols. Interesting boats, powered by the Napier DELTIC diesel. Allways had a thing for those big, oddball diesels like the DELTIC(FBP's and locomotive power plants-and the related NOMAD turbine compound aero engine) and the Zvedza M503 7 bank 42 cylinder radial diesel the Sovs used in the OSA's and icebreakers.
I am going to do a grey version as well, so take heart. Its an easy hack to assign texture swatches to the un textured areas.
 
I took a swing at a gray version (with black windows). I didn't realize that the U.S. Navy had so many different colors that are "Gray" in its inventory. This is using "Standard Deck Gray" - RGB = 95 101 106.

I'm having a lot of fun with this little boat.

Thank you, and good morning,

cs
 
Top of page 2, Falcon, EFFECTS.zip
Thanks for looking into the repainting,Curlsnout:applause:. Its all swatches,but its easy to change colors, hull no.s and nationality marks. I'll sit down tonight at homeand convert ect ect the other 2 boats, some grey repaints,and box it up for the library.Could probably do it from work(RHIP, but not many!) but I'm nipple deep generating a stupendous pile 'o paper to molify the FAA. Don't you just hate it when you get to work and the clowns actually EXPECT you to work? When there is more important flight simming stuff to do? Jeeze.Its not like any body at the FAA ever reads this stuff; they just weigh it to verify that the paper masses more than the aircraft!
 
Looking at the images I posted (from home) now, it appears I was in haste - and now I'm away from home. I did remember to save out the alpha channel for PT117_0.dds, but it looks like I neglected to import it back in. In any case, the experiment was successful, more-or-less. I was also planning to renumber the hull and thereby distinguish it further from the olive drab boat.

Thanks a million, Lazarus, for making this available and sharing with the rest of us.

I am using the Shackleton soundset, as you suggested, and it makes all the difference. I'm still playing around with which effects/textures to use or not use.

Hi-Ho,

cs
 
I took a swing at a gray version (with black windows). I didn't realize that the U.S. Navy had so many different colors that are "Gray" in its inventory. This is using "Standard Deck Gray" - RGB = 95 101 106.

I'm having a lot of fun with this little boat.

Thank you, and good morning,

cs

that looks pretty darn good carlsnout.. very tasty :).
 
I'm so looking forward to this when i get fsx reistalled.

Thank you SO much lazarus for this
 
I took a swing at a gray version (with black windows). I didn't realize that the U.S. Navy had so many different colors that are "Gray" in its inventory. This is using "Standard Deck Gray" - RGB = 95 101 106.

I'm having a lot of fun with this little boat.

Thank you, and good morning,

cs

How did you get the boat all gray? I've played with the textures in the package and can not get the boat all one color like that. Are you changing colors within the mdl file itself?

Joe
 
How did you get the boat all gray? I've played with the textures in the package and can not get the boat all one color like that. Are you changing colors within the mdl file itself?

Joe

Hi Joe,

I didn't do anything with the mdl file; rather I achieved the result I posted above by manipulating the two texture files:

1) With PT_BOAT117.dds, replace the green with gray (or alternative color of choice)
2) In PT117_0.dds, you will see swatches of color, 32x32 pixels each, at the top. You need to change the green ones to gray (or other)
3) In addition, I changed the dark blue swatch to black - to get black windows

I don't have the files in front of me now, but that's the essence of it. Let us know how you get on, hey?

Peace,

cs
 
FSX Aborts When Loading Panel

There is a window05 called pushback:
[Window05]
position=2
size_mm=250,60

background_color=0,0,0
ident=Pushback

gauge00=atn!Pushback, 0,0,250,60,15123


When I load the boat in FSX it aborts. I tracked it down to the ATN gauge which I have in my Gauges folder. Since the ATN gauge is not included in the download most users without the ATN gauge in their Gauges folder will never encounter any problems. The ATN gauge is an old gauge and probably not OK in FSX. Why was the Pushback window included in the panel.cfg? Thanks, Bob.
 
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