Elevated Runway?

Worthless

SOH-CM-2026
Occasionally and rarely I've landed on an airstrip somewhere in CFS2 and coasted on to the end of the strip only to fall off the edge of it and explode. What I am describing is, the terrain and the airstrip are at different levels. This happened again the other day and I decided to see if there is a remedy that someone may know of.
The scenery in this case comes from Maskrider's 2019 Dutch East Indies pack. The airstrip is "DEI Sangihe Is 33". I was just enjoying a bit of QC, and after surviving the opposition decided to land. Nice landing and roll out....until I ventured to the end of the airstrip, then bang you're dead. I know Maskrider has passed but it's happened before elsewhere, and I wondered if this is fixable.
 
Hi Worthless. I loaded up Maskrider's DEI 2019 version of Sangihe, and I didn't encounter any issues when taxiing a Zero all over the airfield, even venturing off of it. What other mesh do you have installed in your CFS2 installation?

Attached are two screenshots of Sangihe in my install. I also have attached a series of screenshots showing the order of my scenery library for my PTO install. Perhaps how you have your scenery library ordered may be causing the issue?
 

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I'm running with Rhumba's Mesh. I wondered if it could be as simple as a scenery library order issue. Many thanks Browncoat for this. I'll try rearranging things in line with your library list and let you know if that solves the problem.
 
Worthless: I had a similar issue with a base in MR's first release of his gsl PNG, years ago. The problem was I had 2 sets of scenery elevations loaded at the same time and base. :banghead: Be sure you have the right excludes and your scenery library entries in the right order (as you suggested above).
Glad to see you around
Cheers
SWO7
 
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