Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Whatever modeling tool you're using should have UVW mapping tutorials available.
are you able to help me?
add UVW MAP and END texture !
Just one little thing - if you've purchased the model (e.g. this one: https://www.turbosquid.com/FullPreview/Index.cfm/ID/1216067) then please say so and say what package you're attempting to modify it in, because there's a lot more work to do getting a model into FS than creating and texturing it.
Lots of FS developers purchase base models, to save huge amounts of time and effort, so moving it forward from that point to get it into the sim is also fairly common knowledge and people can offer advice on where to find out how to do those aspects of development, too.
Ian P.
So, it's not just UV mapping, it's hacking it up for all the animations, drawing bits and pieces, doors, landing gear, VC, animating same...switches, levers, yokes, trimwheels, animating same. Then doing it again a few times to get things right.Several people here have tried to help you the best way they can. . .that is to explain first of all that you may be in way over your head if you think what you have shown is almost ready to go into FSX. I haven't a clue how to design aircraft, but I do know it's a long and arduous journey, frustrating and rewarding all rolled into one.well since no one cares to help me I'll try to do it myself
Thank all
if the response is less than overwhelming. Are you using Gmax or FSDS or another modelling program to make this plane?

well since no one cares to help me I'll try to do it myself
Thank all
well we actually care with you, by give you information, give support. what ever it is, it for the better. modeling is very good starting, and it you still long way to go and work for it ready, I will waiting it came out.
from my side, it the best way is if you do on your own, because UVW map is close connected with what you modeling thing, this very good tutorial I follow from chamferzone:
just keep it going, ask "specific" things when you have problem, we always happy to help but not taking over your work. it's your MASTERPIECE