More Supercharger Tuning
Up until a week or so ago, I was certain that the implementation of Superchargers in Combat Flight Simulator was incorrect.
There are two factors in the implementation that appeared to be less than ideal:
The first is that only Single Speed Superchargers are simulated.
With a multi-speed supercharger, there are shift points.
With a two speed supercharger, the Low gear is engaged at low altitude.
At sea level, it supplies all the boost that the engine is capable of handling.
As altitude increases, the Low speed supercharger is less able to provide full boost and power drops....
....Until at a predetermined altitude, the supercharger shifts to High gear.
At that predetermined altitude, the High blower is able to supply all the boost that the engine is capable of handling.
At lower altitudes it could not be used because it would have over boosted and possibly damaged the engine.
The second is the issue of War Emergency Power.
Often a anti-detonant is used to reduce combustion temperatures and allow more boost to be used than the engine can normally tolerate.
Sometimes, no anti-detonant or power adder is used at all and additional boost can be used for a very short time.
In general, it is excess heat that cannot be removed from the engine that causes damage or causes detonation that causes damage.
It takes a certain amount of time for the heat to build up and before that happens, hopefully no lasting damage is done.
In reality, this has a tendency to reduce the engine's time to the next overhaul and may even require an inspection to be sure there was no damage done.
Above the engine's critical altitude, using anti-detonant WEP makes no difference because there is no additional supercharger capacity that is available.
Some aircraft have a throttle lever restriction or gate which limits full throttle movement.
The last bit of throttle travel is considered to be WEP.
To use it may require that the throttle lever break through a safety wire.
With this type of throttle, that last bit of throttle travel should increase power regardless of the altitude (because the critical altitude is really a manifold pressure limitation).
In working with Aleatorylamp on his Martin Baltimore, his testing showed some odd effects on supercharger performance.
This AIR file parameter:
WEP Pressure Change Rate (0.528 or Zero)
seemed to reduce WEP effects above "critical altitude". (Critical Altitude in the AIR file is not as obvious as it might appear.)
I did some detailed testing with a P-40N that is in development and found that this number is really a modifier to
SuperCharger Boost Gain
when WEP is engaged.
If this number is Zero, then WEP adds no power above critical altitude.
If the number is greater than Zero, it is added to SuperCharger Boost Gain to calculate the NEW critical altitude.
This was very misleading because no value other than 0.528 or Zero is ever seen in a stock AIR file.
If the stock AIR file has working WEP, the value is 0.528. If it does not have WEP, it is 0.000.
- Ivan.