Years ago someone here had a very clever method of creating an engine sound file within CFS2, and then aliasing the aircraft sound folders to what ever engine was needed.
In years past this had the advantage of keeping CFS2's file size smaller as you would only need one set the 'large' (for the time) sound files rather than copying them to each aircraft. It also made it easy to move aircraft in and out of storage 'hangers' because the sounds were also in the main CFS2 file structure and not a part of individual aircraft.
Now I'm wondering if anyone knows how I can go about doing this.
Is it as simple as creating an 'engine sounds' file within the main CFS2 structure and they adding individual sound file there as aliasing the aircraft sound config to the appropriate file there?
In years past this had the advantage of keeping CFS2's file size smaller as you would only need one set the 'large' (for the time) sound files rather than copying them to each aircraft. It also made it easy to move aircraft in and out of storage 'hangers' because the sounds were also in the main CFS2 file structure and not a part of individual aircraft.
Now I'm wondering if anyone knows how I can go about doing this.
Is it as simple as creating an 'engine sounds' file within the main CFS2 structure and they adding individual sound file there as aliasing the aircraft sound config to the appropriate file there?