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The Staff of SOH
May be awhile before it's accessible, but it's in the que! Thanks to everyone who helped out on the project. . .Bill (WND), speedy70, YoYo, Moses03 and Gman5250 who I bother from time to time on issues concerning grass, lol. Thanks to all!
lol, I thought the same thing as I was writing that Gordon, lolHey Ed, You tell people we talk about grass...they might get the wrong idea.![]()
lol, I thought the same thing as I was writing that Gordon, lol
Yes, those were corrected. Thanks!Here is the link: http://www.sim-outhouse.com/sohforums/showthread.php/112553-Ennis-Municipal-Airport-(F41)-zip .
Thx Ed!
Btw.
I noticed missing textures (3 houses near the end of airstrip) and few flickering of textures (in beta version, PM was sent to You Yesterday in the morning), maybe it's solved in this RC version. I'll check it later. Thank You again!
Can you send me the section in the cfg file where you have that? Thanks!it's legal in my State..and no one calls it 'grass' anymore anyway - lol unless they be older n dirt like us
My sliders are full but I limit autogen buildings and trees in the .cfg to 1600 and 1400 respectively for better FPS where I like to fly (PNW and NorCal)
can you send me the section in the cfg file where you have that? Thanks!
Thanks, this is mine:[terrain]
terrain_max_autogen_trees_per_cell=1400
terrain_max_autogen_buildings_per_cell=1500
lod_radius=8.500000
mesh_complexity=81
mesh_resolution=22
texture_resolution=25
autogen_density=4
detail_texture=1
water_effects=7
swap_wait_timeout=5