Essex Campaign Uploaded

Shadow Wolf 07

SOH-CM-2025
I went ahead and uploaded my USS Essex CV-9 Campaign, based on the historical exploits of that great ship. It is currently awaiting approval. I have myself tested all the missions and only the downloads list has not been verified by a second party. Out of 107 random missions, the player will fly 50 - either in a fighter, dive bomber, or torpedo bomber. Enjoy! :kilroy:
 
Thanks SW

Your campaign looks very advanced. Thanks for sharing this work of yours.

I´m focused in ETO and nearby theatres of war, but I have already DL your new campaign and will surely fly it in the near future.

Cheers, Discus
 
Reply...

Shadow Wolf,

It's approved and in the library. Outstanding work! :applause:
 
Jeez, I gotta find time to load and fly this as soon as I can. Thanks for the hard work. I know how much goes into developing a campaign this massive. :applause:
 
I got the piecesparts for this fine campaigne together except for the tree objects, they are no longer available here at SOH and are not on the author's site. Anyone have this file they could share with me? Thanks:salute:

Tony
 
I got the piecesparts for this fine campaigne together except for the tree objects, they are no longer available here at SOH and are not on the author's site. Anyone have this file they could share with me? Thanks:salute:

Tony

Never mind guys, found it over at Maskriders, duh.

Bones
 
I have downloaded the new campaign and will start flying it as soon as I have some time off.
Thank you very much for your work, SW, it is highly appreciated!
 
Flew the first raid on Marcus last night - easy set up and install - I think I needed to download one plane and one ship. Mission was executed beautifully - lots going on, very immersive, got back to Essex and snagged the 3-wire with my plane well ventilated by the AAA.

Great job, Shadow Wolf,:salute: PTO guys don't miss this one!:applause:
 
Thanks for the feedback shipmate! I tried to keep it simple. I think the only non-stock Japanese planes used were the Kamikaze, Emily and Rufe. Ships are a mix of Usio, Collin and stock and a couple more. The scenery is mostly Maskrider with some XavierB.

It is best to keep "messages" on, because often mission instructions are passed that way. Lose too many wingmen. Open the Pilot Log folder and edit losses on the log file - the campaign will send you home in disgrace after losing 20. I set the skill levels default for the player's flight in the campaign at veteran and later ace. I use "AI Promoter" so mine had random skill levels.

Yes, I tried to keep the AAA and random fighter defenses reasonable but challenging. A few missions have wind added and the TF sails into it on takeoff and landing. Collin's carriers are lit, so the few night landings are a breeze.

Glad you are enjoying it! :salute:
 
Good info, SW - I have toyed over the years with the same idea for CV-10 USS Yorktown, which has a special place in my heart, so I've set up that Marcus Raid myself more than once. (Yours was much better than mine!) as you know, Essex and Yorktown had a friendly rivalry, and operated together quite a bit. On my final, I was just hoping I was lined up on the right CV - would hate to have to bolter a good approach when I saw that big 10 on the flight deck, or worse yet, trap on Yorktown, and have to be ransomed back to Essex with a crate of ice cream or something! Note to self - pay attention to whether your ship is on the starboard or port side of the Task Force when taking off!

Looking forward to flying the rest of the campaign, thanks again!:salute:
 
Another thing to keep in mind is that in strike missions in CFS2, parked aircraft count as "aircraft destroyed" not "ground targets destroyed" for victory conditions/goals satisfaction. So get those "ground targets" first! :wiggle:
 
Tip: Open your map!

Hit your waypoints. I often use waypoints to generate/spawn enemy ships and fighters, as well as friendlies. Be sure to hit them. Return warp is also triggered to hitting a waypoint, but often in bomber missions there are enemy fighters in the air. Hit the M key to open your map and zoom in to see where you are and the direction you are flying in relation to the next waypoint so you can warp home.

Conserve fuel... After takeoff, lean out your mixture and ease back on the throttle a bit (before warping) to save fuel. Do the same on return. This is especially important when flying the TBF Avenger. I have seen that when it takes a lot of battle damage, fuel leaks are prominent and you may run out before arriving back at the TF.

SW07 :salute:
 
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