There used to be a Microsoft knowledgebase article about buildings that appeared white. Im not sure but I think it required that Dual Pass Render was set to N in the configoverrides.xml file, under the AppData pathway.
There used to be a Microsoft knowledgebase article about buildings that appeared white. Im not sure but I think it required that Dual Pass Render was set to N in the configoverrides.xml file, under the AppData pathway.
No worries! But beware - CFS3 has a sick sense of humour. Unless you set the configoverrides.xml file to Read Only, you will find that Dual Pass Render switches on again at some stage.
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