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The Staff of SOH
there is a unique effect placed on each individual exhaust stub. I made 14 versions each of the two effects in my pictures, each one with its own timing. None lasts more than about 1/10 second at a time.
... As I assume that the ground crew would have run up our aircraft prior to the mission, we should be seeing very little smoke on startup in CFS3.
If there were a way to base effects on throttle setting, it would be way better. AFAIK this is only possible with jets in CFS3. If that were possible then the effects would show any time you're at full throttle (including take off).
Originally Posted by gecko![]()
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If there were a way to base effects on throttle setting, it would be way better. AFAIK this is only possible with jets in CFS3. If that were possible then the effects would show any time you're at full throttle (including take off).
If I understand you correctly, this might be what you are looking for?
<Effect Type="JetExhaust0" EffectName="fx_jet_haze" MinThrottle="-10" MaxThrottle="400" Location="emitter_jet_c" />
<Effect Type="JetExhaust0" EffectName="fx_jet_slow_p80" MinThrottle="-10" MaxThrottle="30" Location="emitter_jet_c" />
<Effect Type="JetExhaust0" EffectName="fx_jet_low_p80" MinThrottle="30" MaxThrottle="55" Location="emitter_jet_c" />
<Effect Type="JetExhaust0" EffectName="fx_jet_med_p80" MinThrottle="55" MaxThrottle="85" Location="emitter_jet_c" />
<Effect Type="JetExhaust0" EffectName="fx_jet_high_p80" MinThrottle="85" MaxThrottle="400" Location="emitter_jet_c" />
Taken from the stock P-80. I would think that you would only have to change EffectName & Location and then adjust the throttle settings to your liking.