michael davies
Charter Member 2012
I yell the biggest YEEEEEEAAAAH !!!!! Go for it !
This is the biggest yeah I've ever yelled on a public forum !!!!!!
Thanks
Oouch, can you warn me next time before you yell in my ear LOL.
Seriously, I do not have a copy of the current donation ware item, but looking at screen shots it looks pretty clean and accurate in shape, so it should be a simple matter to blend over the textures onto the new mesh, some areas will need adjusting, almost certainly any panel lines surrounding moving parts will probably not line up, but they should not be out by far and if all it needs are some panel lines moved then thats a huge gain in time.
It'll also depend on the style of mapping, I tend to run with four parts for the fuselage, top, LH, RH and belly, some run with wrapped LH, RH but until I see the others it'll be hard to judge. It has got to be one of the easiest aircraft shapes to map and paste textures onto. Internal areas may need remapping or just new textures but for the majority of the exterior I cannot see any reason why the mesh cannot be mapped to the existing texture formats.
It is working backward, normally planes are mapped and then textured, but it is possible to go the other way, with a little lateral thought, I hope
Kindest
Michael
