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F-94B Starfire

bub

Charter Member
Hi All,
Does anyone know of a F-94B Starfire out there. Tried to find one, but no luck.
Thanks in advance,
Bob
 
Apart from Ito's F-94C (different looking bird to the -B), which we can't convert for use in CFS2, the only candidate I can find is Piglet's T33A for FS9.

Maybe if somebody could model that extended nose as a payload object you'd end up with something that looks about right... :smiley_simmons:
 
Thanks Guys,
I checked over at SimV at Tom's stuff with no luck. I did a search here and found a post for one at SunClaro, again no luck. The reason I was looking for this aircraft, my wife's moms best friend was married to a Capt. Arthur Staniland. He flew one out of Elmendorf AFB, AK and was lost 10/6/1952. I thought a repaint of his aircraft would be a good thing to do.
Thanks,
Bob
 
Apart from Ito's F-94C (different looking bird to the -B), which we can't convert for use in CFS2, the only candidate I can find is Piglet's T33A for FS9.

Maybe if somebody could model that extended nose as a payload object you'd end up with something that looks about right... :smiley_simmons:

Looking at Piglet T-33 now. It looks okay. I'll give it once over in gMax and see if something can be done.
 
Allen,
Thank you, for taking the time to look at this situation. It's very kind of you and greatly appreciated.
Thanks again,
Bob
 
Bump.

View attachment 48693

Looks better than it is. No animations as I really need a texture and some parts like landing gear are really miss placed. I have PM in at falcon409 who has paint kit for the T-33A but the kit is saved a .pspimage My old PSP6 can't open that new format. I hope I can get the paint kit in standard .PSD format so I can mod it to fit the model changes.
 
Looking fabulous Allen. Take your time a do it justice, as I know you will. Thanks again for taking something nonexistent and making it a reality. :encouragement:
 
Found Piglet texture template. Got it reworked into something that looks like it should. The fuselage texture has been squished length wise by Piglet. Not sure if this was done by purpose but it made texturing accurately impossible with out a complete redraw and I'm not going that far.

Still have to cut and name all of the tail surfaces for animation, landing gear compression animations and find a place to put the back part of the engine on the texture sheet. Right now the black ring on the back is where the texture stops and wraps around to the other side of the texture sheet.


View attachment 48712View attachment 48713
 
Model is in game. All animations are done done but for the eye candy ones that I cut like the moving stick and nose wheel. Me and jets don't get along so some one else will need to do the .air and jets related aircraft.cfg as well as find some CFS2 jet gauges.

F94E.jpgF94F.jpg
 
Had that thought as well. Working on a cheap LOD or two for the model.

F94 LOD.jpg
 
Here is the latest shots. Got the metal texture updated now. A few LODs and DP added. Attaching a working aircraft with PSD templates for painting. They are just like Piglet's templates. Someone will have to do the all of the Jet flight dynamics and find CFS2 gauges. Think the current flight dynamics are what I made for my unfinished Stingray.

F94H.jpgF94G.jpgF94I.jpg

View attachment 48777
 
Is any one going to be able to to do CFS2 Jet flight dynamics for this?
 
I tried my hand at Jets and failed badly. I may just upload it "as is" or see if some one up in FS2004 can finish it.
 
Just curious here..........

First I know NOTHING about creating airfiles etc so I can't do this , besides I don't have the proper programming help. But, I happen to look over at Fightsim.com and found a couple of F-94's that were posted by Ito. Could these .airs' be used as a guide to doing one here, or could they be legally utilized in this 94 by Allen. I found the files here;
http://www.flightsim.com/vbfs/fslib.php?searchid=55431119

Just a thought and suggestion.
 
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