Cockpit Lights, Contrail and Dynamic Gunsight Reticle lines for the xdp file.
<Effect Type="Track" EffectName="cockpit_light_uv" PosX="-0.300" PosZ="2.15" PosY="0.90" Pitch="110" Heading="20" MinVel="-999999" MaxVel="999999"/>
<Effect Type="Track" EffectName="cockpit_light_uv" PosX="0.300" PosZ="2.15" PosY="0.90" Pitch="110" Heading="-20" MinVel="-999999" MaxVel="999999"/>
<Effect Type="Track" EffectName="fx_high_contrail" Location="emitter_jet_c" />
<Effect Type="Track" EffectName="US_AAF_k14-_gunsight" PosX="0.00" PosZ="2.25" PosY="0.815" Pitch="90" MinVel="-999999" MaxVel="999999"/>
If you make a copy of Scope_t.dds and name it Scope_t.+clight.dds the radar will light up when you activate the cockpit lights.
Also, the model seems to be lacking any pylon hardpoint locations.