Those of you who have followed the paint schemes I have done on the Nemeth AS350 helicopter, have likely noticed that I like to do the more graphic types. F-HFBI of Chamonix Mont Blanc Helicopters was the first I did. The scheme was originally painted by a very creative artist at Titodeco.com. His artistic hand pulled my eyes right into his work. That led me to recreate what his eyes see in beauty.
I know F-HESB has been done by a member at the Nemeth forum already, and for that reason I was not going to do this scheme. Although, I have done a LOT of research on this one, and decided to move forward with my rendition. To the repainter that has already done F-HESB, my apology. I can not resist my lure to bring this scheme alive for FSX. I hope you understand.
**Keep in mind that the real RW helicopter has full windows on the front, right side, and the standard half-size rear window. The left side has the standard (two window) front, and the bubble windowed rear. The latest release by the Nemeths does not include these options.**
**These screens are already out dated as my progress has come a long way since these were taken.**
I will post a progress shot. Bare in mind I have a LOT of work ahead of me before this ever gets finished. This is pre-alpha, and in Prepar3D.
Back to business.
Right click, view image for best results.
I know F-HESB has been done by a member at the Nemeth forum already, and for that reason I was not going to do this scheme. Although, I have done a LOT of research on this one, and decided to move forward with my rendition. To the repainter that has already done F-HESB, my apology. I can not resist my lure to bring this scheme alive for FSX. I hope you understand.
**Keep in mind that the real RW helicopter has full windows on the front, right side, and the standard half-size rear window. The left side has the standard (two window) front, and the bubble windowed rear. The latest release by the Nemeths does not include these options.**
**These screens are already out dated as my progress has come a long way since these were taken.**
I will post a progress shot. Bare in mind I have a LOT of work ahead of me before this ever gets finished. This is pre-alpha, and in Prepar3D.
Back to business.

Right click, view image for best results.
