Status Update:
I've been down for about a month with the repairs to the computer. New WD Black 5TB hard drive was necessary after the Windows 10 disaster. New OS on the fresh drive, new installs of everything from the ground up. I've got a clean system that is undergoing final fine tuning, but I'm back working and free from any further Win10 updates.
I also did a clean install of P3D on the SSD with the latest updates. All of my system drivers and NVIDIA are updated.
Currently I'm working on the Brewster Buffalo, F7F-3 Exterior/VC package and the Abrams Explorer along with four major scenery packages and some surprises.
I've taken on gauge building, panel modeling and VC lighting. Attached is the current work as of today.
Gauges have been the most challenging aspect of the learning curve, due to the un-indexed nature of the various tutorials written on the subject. There is an extensive databank of material on the subject, but
finding data that addresses state-of-the-art simulators is sketchy. Many thanks to Mr. Leaming for his tutorials which clarify much of the
"terse" data in the actual SDK documentation.
This is a color study of LED light steam gauges for a restoration quality (real world) airplane. I chose the blue/teal lights for this sample, although the military version will be traditional red...pending on vetted research. These screen shots are taken in various stages of light from dusk to total darkness. As I stated in a previous post in this thread, I've taken some creative license by adding the Garmin stack, rather than LORAN for this model. The radios make the plane very comfy for IFR flights, so don't flog me too hard on this one detail.
As always, I'll be very interested in opinions on the development. General observations are what I'm looking for as the VC is very much a WIP with many development and textural details still to be brought into focus. That being said, the overall representation of the night VC is quite soothing...IMO.
Bear in mind...this is my first VC and gauge/panel build. It ain't easy....that's for sure.