Facility "outer distance"

I think it has to do with AI behavior. Might be the radius of the traffic pattern for airfields or the distance at which the AI would like to start a bombing run. Not certain on either count though.
 
I think it's to do with the distance at which the ai will turn to make a landing approach, I'm sure it's expalined in a document somewhere, can't find it at the moment though.
 
The turn distance is defined in the airbase object.xml file. The distance parameter I would guess in facilities is used in one part to trigger a spawning event as for missions you embed a facility object at the location where you want a spawn event to occur? Just guessin'.

At the "outer distance", once your flight arrives at that distance from the facility the spawn event triggers? Must be explained in the Mission Builder guide recently posted here at SOH?
 
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