FDG2 B-17 texture problem

fde_bressy

Charter Member 2011
Good evening from France,

I've been preparing a pair of B-17 assembly ships, but I discovered a texture problem at the root of the left wing.
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:tommygun2:
Can it be solved by anybody familiar with texture mapping?

BTW, could somebody tell me how to open the waist gunners windows???:banghead:

Thanks for help.

François
 

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Reply....

Francois,

I'll have to ask and see if there are any model updates for the FDGv2 B-17.

BTW...I told those elves NOT to drink the egg nog before they started painting!
 
Hello Rami, and thank you for the answer.

Can you also ask how to open the waist gunners doors?

François
 
Hi F,

When I did the B17D model, which is based on thier B17 generic model, I found that the texture mapping was off on the LHS top and bottom.

I had to re-do the tex mapping and tweaked the model to get the best results, so unfortunately, I think you'll have to make do with what it is.

Shessi
 
Reply...

Mark,

Thank you for responding; I figured you'd have more expertise on the subject than I. :wiggle:
 
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