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The Staff of SOH
For carrier landings you need to come in at about 5 knots above the stall and then fully back on the stick as you touch down. I added some code to control the tail hook as by default it's locked fully down until the aircraft is fully stopped. It now goes to 25% extended as it catches the wire which massively improved my success rate.
Matt,
The installer is updated for the wheel and compass animations. I'm not sure if an email was sent out though.
Yoyo,
The hook is hard coded, but if you add the section to the aircraft.cfg the sim will use those values instead.
When I get back in a couple of weeks I'll see if I can knock up a video of a carrier landing. There doesn't seem anything obviously wrong with your technique though.
Skippy did you end up releasing the update, i only ask that simmarket normally email when something has been updated and I havent seen anything yet
or are you still working on a patch
Yoyo,
For the bombs and rockets there's also a switch on the side of the cockpit to select the firing mode, which I think needs to be made. I haven't got the manual to hand but it does vary by version. Did you get the loading gauge to work then?
Love the repaint!
Picked up the Firefly last night. Lovely model, but I had a couple of issues.
Frame rate in the VC was very low, around 20fps, compared to around 75 in the external view, and quite stuttery.
Swapping to one of the other Firefly models caused the aircraft to go haywire, spinning and bucking with the prop and spinner missing. Had to restart the sim to recover.
I don't see anyone else reporting these problems, so it may well be something on my system causing a conflict.
I didn't have much time to troubleshoot last night but I'll try again tonight.
Picked up the Firefly last night. Lovely model, but I had a couple of issues.
Frame rate in the VC was very low, around 20fps, compared to around 75 in the external view, and quite stuttery.
Swapping to one of the other Firefly models caused the aircraft to go haywire, spinning and bucking with the prop and spinner missing. Had to restart the sim to recover.
I don't see anyone else reporting these problems, so it may well be something on my system causing a conflict.
I didn't have much time to troubleshoot last night but I'll try again tonight.
Seems to be the radar that's causing the problem for me. The F1 is fine (round about 55-60fps in the VC). The FR1 is only about 20-22fps in the VC.
If I open the 2d radar control panel fps drops to about 15. Turn on the radar and close the 2d popup and the fps then jumps up and down between roughly 22 and 45 in a regular cycle even if I turn the radar off again. Disabling the radar in the [VCockpit02] section of the panel.cfg puts the fps up to the same as the F1.
Yoyo,
For the bombs and rockets there's also a switch on the side of the cockpit to select the firing mode, which I think needs to be made. I haven't got the manual to hand but it does vary by version. Did you get the loading gauge to work then?