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Flight Gear????

Development does always continue as anyone can contribute. One huge drawback is the hardware requirements though. Users without a FSX-compliant PC are basically left in the dust as FG only starts to shine at high levels of detail and eyecandy.

The truly great thing about FG is under the bonnet. Unlike FSX, many things are done procedurally and are thus much more dynamic.
Cloud lighting, for example is done in real time depending on atmospheric conditions and sun position.
Example:
http://www.flightgear.org/forums/viewtopic.php?f=19&t=19294&start=210#p190404

There are moving snowlines depending on season and weather, you get puddles after a rainshower, region-specific texturing, etc...
Oh, and the flying itself feels much more dynamic than in FSX.

It does need a global scenery update, but this is being tackled slowly but surely.
 
I have to admit that I like what I saw on YouTube. It really has come a long way...and it's FREE!:applause:
 
Downloaded the base package last night. Took several hours. Will install it later today. Looks quite interesting.
 
It looks like it would be even easier to make scenery for Flight Gear. If a dedicated group of people put their heads together they could do incredible things for one of the best freeware flight sims around.
As I said in an earlier post, when I have the parts I build computers for disadvantaged kids or a group that sponsors kids. The reason I do that is for kids to realize they have potential for a future if they learn to master technology. A flight simulator can give a kid a dream of one day being a pilot...Flight Gear is now advanced enough to help build some dreams at a price these kids can afford.
Thanks for the link Bjoern.

Ted
 
Anyone tried installing this in 64bit Windows (Win7 here)? There is a checkbox, checked by default, that says "Force 32bit install on a 64bit system". Since it's a check box I can uncheck it, but why would it be there if there wasn't some "issue"? Anyone know what it is? Nothing in the documentation (that I've found) yet.

EDIT: Found something on the forums. It seems if you have a 32bit OS you will probably run into out of memory issues. They seem to recommend a 64 bit system for running FlightGear. That doesn't explain why I might want to "Force 32bit install on a 64bit system", however. I will uncheck it and see what happens.
 
Anyone tried installing this in 64bit Windows (Win7 here)? There is a checkbox, checked by default, that says "Force 32bit install on a 64bit system". Since it's a check box I can uncheck it, but why would it be there if there wasn't some "issue"? Anyone know what it is? Nothing in the documentation (that I've found) yet.

EDIT: Found something on the forums. It seems if you have a 32bit OS you will probably run into out of memory issues. They seem to recommend a 64 bit system for running FlightGear. That doesn't explain why I might want to "Force 32bit install on a 64bit system", however. I will uncheck it and see what happens.

Paul, I would be interested to know the outcome, as I am running 64 bit windows 7. Pete
 
Hi Pete. Well, I got it installed. Like a lot of open-source applications, it's less "user friendly" than we might be used to. I started the program for the first time, accepted all the defaults configuration settings, started a flight in a Cessna-172, read how to start the engine, then realized I hadn't configured my controllers, and have no idea how to take off, taxi, control throttles, or anything! The default graphics looked pretty bad, but I haven't configured anything, nor have I downloaded any scenery, so I expect it will get better as I learn more. Off to ****...
 
****'ing is a bit useless, since the documentation does not tend to keep up with the releases.

Just experiment with the settings.
 
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