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Flight Réplicas Douglas Dc-4 and B-24 free Released

Here's just a suggestion, you might be seeing the edge of an interior polygon sticking through the exterior. One that is not UV mapped. If so, it's a modeling issue and not a paintable fix. Is there a partition, or object in that location of the interior?
 
Here's just a suggestion, you might be seeing the edge of an interior polygon sticking through the exterior. One that is not UV mapped. If so, it's a modeling issue and not a paintable fix. Is there a partition, or object in that location of the interior?
If that is the case , shouldn't we all be seeing that ?
 
If that is the case , shouldn't we all be seeing that ?
Yes. Perhaps the poly extrudes on the model, and is made invisible by the alpha channel of that texture, but in this livery case, that texture has no alpha? Is it visible with just this livery?
The reason I'm thinking polygon is because of the draw call order conflict which is why you also see it through the wing, it seems in a fixed position from different angles.
 
I really don’t think it’s the model, I’ve got the original 3D model and can’t see anything like that. It does indeed look like something overlaid on screen - I think it would be an interesting test to try without the control overlay in external camera.
 
Well , i don,t see it at my end. I just tested it.
Btw , i like what you did with the switch functionality , Flak.
Those upgrades make this plane much more enjoyable imho.
 
I swear we went through this before, but maybe it was a different plane? Brian is the only one who sees that line and it is clearly tied to an overlay of some sorts. It's nothing with the aircraft.
Some logic, the line is visible in external view only, right? It shows with different liveries and on completely different views/angles of the B-24. The only common aspect is the use of the overlayed instruments (HUD) in external view. I would say it is in the overlay. Test external view with the HUD disabled.
 
Glad we can figure it out. Sounds like an overlay artifact. Would a GPU driver update fix that?
 
Did the double whammy and updated my drivers and (after looking it up) turning off the hud. Line is gone now. Strange that the Liberator was the only one that showed that line...
 
CHT temperatures:

I found the CHT temperatures too low during take-off and climb. With a bit of tweaking the temeratures will now go into overheating when not managing the cowl flaps properly. During cruise a nice 220-230 can be obtained.

cht_tuning_constant = 1.3
cht_cooling_constant = 0.75
cht_heating_constant = 950
cht_tc = 0.015
cht_liquid_max_cooling = 280
 
CHT temperatures:

I found the CHT temperatures too low during take-off and climb. With a bit of tweaking the temeratures will now go into overheating when not managing the cowl flaps properly. During cruise a nice 220-230 can be obtained.

cht_tuning_constant = 1.3
cht_cooling_constant = 0.75
cht_heating_constant = 950
cht_tc = 0.015
cht_liquid_max_cooling = 280
Thank you! That was on my to-do list to investigate. I’ll add that into V19 code.
 
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