Flying Stations Camberra!

Hi Steve,
Tried the mod but sadly it hasn't worked . Ive just finished a hard long day and am a bit over tired , I will double check everything after my sleep to make sure I did it correctly. Thanks .
 
"The easy workaround for this, rather than me spend ages going through, re-mapping it to glass_T.bmp and re-compiling the models, is to copy the existing glass_T.bmp you have in the 'black' cockpit Canberras and rename it to: glassvc_T.bmp. Leave the old glass_T.bmp in there too."

Works great with the B.2 pack :jump: Thanks for solving that issue :guinness::guinness::guinness:!!
 
Flipping heck, what a relief! After quoting me I thought you were going to say it was a total failiure! Lol. But yes, I did sit in FSX last night and the glass looked good enough to me - now if only I could crack (sorry, pun) the exterior model glass issues with see through clouds...oh well, perhaps not for these FS9 native packs, but rest assured anything FSX native from this point on will be sorted.Thanks all for your support so far.
 
Flipping heck, what a relief! After quoting me I thought you were going to say it was a total failiure! Lol. But yes, I did sit in FSX last night and the glass looked good enough to me - now if only I could crack (sorry, pun) the exterior model glass issues with see through clouds...oh well, perhaps not for these FS9 native packs, but rest assured anything FSX native from this point on will be sorted.Thanks all for your support so far.


Is that a slight hint at FSX canberra's?
 
No slight hint needed - they are on the project list for 2012 at some point after the new Hawker Sea Hawk. At this point however I do not have plans to do the entire series from FS9; perhaps just a few of the most popular, but tandem seat B-57s are planned and also the fighter canopy interdictors.
 
No slight hint needed - they are on the project list for 2012 at some point after the new Hawker Sea Hawk. At this point however I do not have plans to do the entire series from FS9; perhaps just a few of the most popular, but tandem seat B-57s are planned and also the fighter canopy interdictors.

Awesome. As long as you're doing the fighter canopy variant, I hope that means there is a chance of the PR.9 variant sneaking in as well. You can definitely put me down for the 57's as well. :)
 
The PR.9 is a more complex build, but it could be on the cards. There's a lot of interest in this variant, I'll warrant that. But as you point out, it's not too far removed from a normal Canberra interdictor. The 57s should be interesting to build too, especially the long wing 57F. Not to mention that the bomber 57 packed some serious firepower which should be fun to model.
 
Just noticed this thread guys, I have no idea why the canopy worked but I do assure you it was in Accel using dxt9.

And put me down for a PR9 wouldn't bother modeling a VC for the front cabin though lol.
 
Lol, what, you don't want a whole decked out VC just to see out of the tiny little side windows? Agreed, a VC view for that is questionable, but I would certainly model a fair bit of detail in there for opening the nose cone on the exterior model. WHEN it comes that is ;)
 
Lol, what, you don't want a whole decked out VC just to see out of the tiny little side windows? Agreed, a VC view for that is questionable, but I would certainly model a fair bit of detail in there for opening the nose cone on the exterior model. WHEN it comes that is ;)

Sensible idea mate lol!
 
Evening all,

for those FSX users that recently picked up the Master of Tasks pack, you may now be interested in picking up some repaints for it: http://www.flyingstations.com/repaints-can-mot.html

I also just uploaded a nice colourful new TT.18 for the Tugs & Trainers pack that some of you may have: http://www.flyingstations.com/repaints-can-tt.html

B2_paints_039.jpg
 
Evening all. For those that have had problems with VC glass being black in some Canberra cockpits in FSX, please read on.

The easy workaround for this, rather than me spend ages going through, re-mapping it to glass_T.bmp and re-compiling the models, is to copy the existing glass_T.bmp you have in the 'black' cockpit Canberras and rename it to: glassvc_T.bmp. Leave the old glass_T.bmp in there too. Voila, it solves the problem with the soon to be released Master of Tasks pack, and my guess is it will do the same in the other packs too.

Steve

**UPDATE 12/3/12:

Finally realised this might be of more use than a simple text solution. So here is a the missing glass texture on here for all those FSX users having trouble with black glass. Just drop this into the texture folder of the offending a/c and you're in business.
 
Good to hear, Greenie. All I ever ask is post some screens - it'd be nice to see how they look on something other than my (at present) bog-standard version of FSX!
 
Here ya go mate, some postcards from Australia , Alice Springs and Cairns...contact pionts in look out of adjustment in Alice Springs but ok elsewhere . Odd, but no problems anyway .

6442012_1_30_6_1_32_222.jpg


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2212012_1_30_6_34_8_704.jpg


9662012_1_30_6_53_4_830.jpg


4342012_1_30_6_56_48_309.jpg


3012012_1_30_6_58_13_4.jpg
 
Whoa. Greenie those shots look flipping fantastic! (You should be running the Aussie GAF B.Mk.20 mind you!) Ok so this is peaking my interest in how these run in FSX...which by all means does not look too shabby from an exterior standpoint. Canopy glass still an issue but I am going to sort that out at some point soon. Contact points - yeah odd but hopefully a freak occurrence there.

Next questions: What setup are you using in FSX, such as addons, light bloom etc. as those screens look the dogs.
 
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