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For the Luftwaffe Fans

I'm quite tempted to buy this model, is it an accurate representation of the 190? Always had an interest in Luftwaffe fighters and as I find the 109 difficult to master on the ground, would think that the wider undercarriage of the 190' would aid my attempts to land?

Martin
 
I'm quite tempted to buy this model, is it an accurate representation of the 190? Always had an interest in Luftwaffe fighters and as I find the 109 difficult to master on the ground, would think that the wider undercarriage of the 190' would aid my attempts to land?

Martin

I am quite pleased the the compilation package which covers early and late models.
For a critical review you can read here.

http://www.avsim.com/pages/0609/Classics/FW190A.htm

http://www.avsim.com/pages/0110/ClassicHangar/FW190A.htm
 
I'm quite tempted to buy this model, is it an accurate representation of the 190? Always had an interest in Luftwaffe fighters and as I find the 109 difficult to master on the ground, would think that the wider undercarriage of the 190' would aid my attempts to land?

Martin

The best you can buy....
 
Lovely repaint Smashing Time.

The best you can buy....

I agree!

If you're not a die hard Fw190 fan, or aren't bothered about having every variant of the A model, then as mentioned, the compilation package is a very good buy.

Excellent FM using the AvHistory.org spreadsheet, getting the very best out of the FS FM engine.

Cheers

Paul
 
First off, my apologies for resurrecting this thread.

I cannot get this texture to display properly for me. In external view, everything is fine except for the prop, which is a spinning black disk. In the VC, I can only the see the cockpit frame. No gauges or anything else, and the view outside the windows are all green, and look like a grass texture. I don't have screenshots right now, but I can't figure it out. I have a ton of repaints for all of my FSX aircraft, include this Würger , with zero issues. This is with DX9 and DX10.
 
Check wether the texture.cfg is in,and if so wether it points to the right texture folder ( see in your other functoning paints)

Hope that helps

Roland

From the Ta-152 Beta team time ago
 
Roland is correct it looks like the texture configuration file is missing o pointing towards the wrong location. From my memory the location from the generic textures is different for the compilation package and the early variant. So the best thing you can do is copy the texture configuration file from a working version into the non-working version.

I hope this helps,
Huub
 
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